 Micky C, on 16 May 2011 - 02:26 AM, said:
Micky C, on 16 May 2011 - 02:26 AM, said:
Nah, I just used the C key to create circles. As long you know which form you are looking for, it does the job
 Micky C, on 16 May 2011 - 02:26 AM, said:
Micky C, on 16 May 2011 - 02:26 AM, said:
This post has been edited by Fox: 16 May 2011 - 02:48 AM
This post has been edited by Micky C: 16 May 2011 - 02:58 AM
 
						
                                                 I might never really be done with it
 I might never really be done with it 
 But most of the things i have been doing is really just coding which is never fun to see in a screenshot xD
 But most of the things i have been doing is really just coding which is never fun to see in a screenshot xD
						
                                                 wayskobfssae, on 19 May 2011 - 07:51 PM, said:
wayskobfssae, on 19 May 2011 - 07:51 PM, said:
 
						
                                                 Mikko_Sandt, on 01 May 2011 - 07:58 AM, said:
Mikko_Sandt, on 01 May 2011 - 07:58 AM, said:
 Tea Monster, on 20 May 2011 - 11:36 AM, said:
Tea Monster, on 20 May 2011 - 11:36 AM, said:
 zykov eddy, on 20 May 2011 - 11:27 AM, said:
zykov eddy, on 20 May 2011 - 11:27 AM, said:
This post has been edited by Micky C: 21 May 2011 - 12:23 AM
 James, on 20 May 2011 - 12:56 PM, said:
James, on 20 May 2011 - 12:56 PM, said:
 Micky C, on 20 May 2011 - 01:58 PM, said:
Micky C, on 20 May 2011 - 01:58 PM, said:
 zykov eddy, on 20 May 2011 - 11:27 AM, said:
zykov eddy, on 20 May 2011 - 11:27 AM, said:
 And yes, it looks like the original Quake, but obviously a new wad.
 And yes, it looks like the original Quake, but obviously a new wad. 
						
                                                 zykov eddy, on 20 May 2011 - 11:27 AM, said:
zykov eddy, on 20 May 2011 - 11:27 AM, said:
This post has been edited by Muelsa: 21 May 2011 - 12:17 AM
 Tea Monster, on 21 May 2011 - 12:53 AM, said:
Tea Monster, on 21 May 2011 - 12:53 AM, said:
 Not sure if i will use polymer. Maybe i should make it so you can have it if you want. But it will also work greatly without.
 Not sure if i will use polymer. Maybe i should make it so you can have it if you want. But it will also work greatly without.
						
                                                 Jhect, on 21 May 2011 - 04:49 AM, said:
Jhect, on 21 May 2011 - 04:49 AM, said:
 Not sure if i will use polymer. Maybe i should make it so you can have it if you want. But it will also work greatly without.
 Not sure if i will use polymer. Maybe i should make it so you can have it if you want. But it will also work greatly without. It's a big single player adventure so i have to split it up into many maps. Like some of the sidequests are put into one map, then i use a teleactor that i code so that it sets the players start position on the map. I have finished some maps before but i haven't released anything because it ofcourse needs to be coded and fit with the other maps.
 It's a big single player adventure so i have to split it up into many maps. Like some of the sidequests are put into one map, then i use a teleactor that i code so that it sets the players start position on the map. I have finished some maps before but i haven't released anything because it ofcourse needs to be coded and fit with the other maps.
						
                                                This post has been edited by Jhect: 21 May 2011 - 07:34 AM