Dukeworld
#1 Posted 12 June 2009 - 12:30 AM
#3 Posted 12 June 2009 - 08:45 AM
Loke, on Jun 12 2009, 06:32 PM, said:
SST, The Gate, LR&WB (lastreaction), Pray Your Prayers, Fusion and Platoon.
#4 Posted 12 June 2009 - 10:46 AM
#5 Posted 12 June 2009 - 02:29 PM
I visited that site daily for a long time.
#6 Posted 12 June 2009 - 03:08 PM
Cheers and good luck.
#7 Posted 12 June 2009 - 03:10 PM
If you're looking for more old stuff, you can compare and grab the different items founds at the old gamers.org
http://www.gamers.or...b/games/duke3d/
Off the top of my head, I think lameduke and 3dduke13 shareware are there.
Of course at higher levels in the directories you can get stuff for other games like sw, heretic, quake. etc.
http://www.gamers.org/pub/games/
or
http://www.gamers.org/pub/
This post has been edited by Forge: 12 June 2009 - 03:10 PM
#8 Posted 12 June 2009 - 03:13 PM
#9 Posted 12 June 2009 - 05:36 PM
TX, on Jun 12 2009, 06:13 PM, said:
Now that would be interesting to pick through. There's alot of stuff that fell off the face of the earth like the Evil People TC and it would be pretty cool if you had things like that backed up. If the notion strikes you to make the backup available for download I'd definitely want to grab it and have a look.
I have thousands of maps and a ton of TCs I could probably make into a torrent or two and let you pick through if you want, but most everything I have can probably still be found on the net somewhere.
edit: If it isn't already your intent, it might be cool to take those archives and do something like, "On this day in history," type news post on the front page and make a link to a fax pas Dukeworld front page.
This post has been edited by Forge: 13 June 2009 - 05:23 AM
#10 Posted 13 June 2009 - 09:21 PM
RapidShare - Missing Duke TCs Part 1
RapidShare - Missing Duke TCs Part 2
RapidShare - Missing Duke TCs Part 3
Megaupload - Missing Duke TCs Part 1
Megaupload - Missing Duke TCs Part 2
Megaupload - Missing Duke TCs Part 3
Megaupload - Missing Duke TCs Complete - About 280mbs.
Edit: You can find direct links to these files further below if you can't use Rapidshare/Megaupload.
Note: I've always got premium accounts at both of the above hosts, so you need not worry about the links ever expiring.
Thanks for the bloody awesome 150~ TC collection as well, by the way. The two packages now add up to over a gigabyte. Now, who wants to go through the Maps and find what are missing from the 5,147 package? >_< I'm assuming there'd be plenty missing ones at Dukeworld as well? I'm not quite that dedicated. :wink:
Edit: I also uploaded the whole file in just one part at MU as well because they have more generous limits and you should be able to get it in one hit without a premium account.
This post has been edited by Jarlaxle: 19 June 2009 - 08:07 PM
#12 Posted 13 June 2009 - 11:09 PM
#14 Posted 13 June 2009 - 11:59 PM
#15 Posted 14 June 2009 - 01:53 AM
#16 Posted 14 June 2009 - 12:40 PM
Jarlaxle, on Jun 14 2009, 04:53 AM, said:
More like 2,500 map pak. It may have 5,147 files, but all the doubles and miscellaneous files reduces the actual number by half.
#18 Posted 14 June 2009 - 02:23 PM
#19 Posted 15 June 2009 - 08:12 PM
supergoofy, on Jun 14 2009, 05:47 PM, said:
To each their own I suppose, but for Duke maps and mods, I would find torrents to be completely arbitrary and wastefull. A solid direct download system is perfect, not to mention old-school and extremely simple to use. Let's face it, not everyone in the Duke community is a bright star... Torrents are often just too darn complicated for most folk to use. If they can hop on a neat and tidy site like Dukeworld and just click a link to instantly download their desired map or such, I think it'll get the most positive results.
A torrent system would be great for the larger mods or massive compilations, but otherwise I just don't see the need.
#20 Posted 15 June 2009 - 11:05 PM
Sobek, on Jun 15 2009, 09:12 PM, said:
Now this here is a man who gets it!
#21 Posted 16 June 2009 - 11:15 AM
#22 Posted 18 June 2009 - 01:12 PM
TX, on Jun 12 2009, 03:30 AM, said:
You should get authentic and use the old formats like the one found here:
http://web.archive.org/web/20000815065611/...oads/index.html
http://web.archive.org/web/20001214194900/...ps/mapnmS1.html
http://web.archive.org/web/19981203003836/....dukeworld.com/
or just browse through the wayback archives:
http://web.archive.o...w.dukeworld.com
#23 Posted 19 June 2009 - 08:05 PM
In any case I've finished sorting through the additional TCs that are missing from the Duke4.net package, along with about 12 small ones I found on an old CD of mine that I couldn't see anywhere else. The odd few duplicates are of no consequence, since if folk have the bandwidth to download large collections, such a waste won't matter at all. Some are even intentional, where offering both the .exe and zipped versions are concerned. I've got links for the second collection of missing TCs, along with a complete collection with all of them (500~mb) for those who don't have the other half yet. Since bandwidth is of no concern, I've also uploaded them to my site for the people who don't have Rapidshare/Megaupload or who are just too lazy to click an extra button or two. If you have a premium account though, there's no reason not to use them. I'm also in the process of offering mirror links to the Map and TC packages offered at this site, since the download speed was quite slow for me.
[Megaupload] - Extra Missing Duke TCs - The newest additions to the Dukeworld repository that are missing from the '150DukeMods' package are all here. ~ 242mb.
[Rapidshare] - Extra Missing Duke TCs Part One - Same as above, but split into two files. ~ 122mb.
[Rapidshare] - Extra Missing Duke TCs Part Two - ~ 120mb.
--------------------
Below you shall find direct links to these files, completely hassle-free, along with mirrors to the large Map and TC collections provided at this site. Unless your internet is capable of downloading large files in a matter of seconds, as always it's adviseable to use a Download Manager (ie. Getright/etc) so you can resume your download should your ISP disconnect on you, which can be bloody annoying and a waste of bandwidth.
[Direct Download] - ~150 Duke Nukem 3D Total Conversions - Mirror link of the package available here ~ 689mb.
[Direct Download] - Complete Dukeworld TC Collection - Contains all of the 'unique' TCs missing from the above package, downloaded from the Dukeworld archive. ~ 520mb.
[Direct Download] - Dukeworld TC Collection Part One - Same as above, but split into two packages for those who have a hard time downloading large files. ~ 278mb.
[Direct Download] - Dukeworld TC Collection Part Two - ~ 242mb.
[Direct Download] - 5,147 Duke3D Maps - Mirror link of the package available here ~ 511mb.
This post has been edited by Jarlaxle: 19 June 2009 - 09:43 PM
#24 Posted 20 June 2009 - 03:09 AM
Jarlaxle, on Jun 20 2009, 06:05 AM, said:
Having to download a huge package when all you want is a few small files is insanely annoying.
#25 Posted 20 June 2009 - 03:20 AM
Else the places where you can download the TCs/maps individually are already described in the forum:
http://www.duke4.net/
http://dukeworld.duke4.net/
http://dukenukem3dtc.tripod.com/
http://www.dukerepository.com/
So, necroslut, your comment is not necessary and you do not offer something positive with negative behavior.
#26 Posted 20 June 2009 - 06:33 AM
supergoofy, on Jun 20 2009, 07:20 AM, said:
Lol.
#27 Posted 25 June 2009 - 11:19 AM
#28 Posted 25 June 2009 - 04:57 PM
Jarlaxle, on Jun 20 2009, 02:35 PM, said:
And, out of curiosity, what happens when a handfull of smaller mods or maps are released that aren't included in the big compilation? Is someone expected to constantly maintain, update and inform everyone about changes to the collection (and/or forcing them to re-download it)? Or are they to be placed individually for download alongside the big compilation - essentially defeating the purpose of an all-encompassing compilation anyway. I still cannot see any reason to disagree with the setup as it is now. Maybe get a bit more detailed on categories, utilise date or size sorting methods (make it a little more robust basically) and as mentioned, even consider a tool like DownThemAll if you really must have everything on there at once.
For a big compilation, I think that should be left up to someone from the community to do on their own time, in their own way. It would be a lot of hassle trying to have big collections of maps and mods and maintain them side-by-side with a site like Dukeworld, making sure there aren't lots of duplicates or outdated / incomplete mods on one or the other.
That's a great collection of links you've provided. If they can be managed to always stay available, and if they can be checked against what goes on Dukeworld so as to be sure that people don't end up getting lots of duplicates or varying versions appearing on the site, we could have a winner.
This post has been edited by Sobek: 25 June 2009 - 04:58 PM
#29 Posted 06 July 2009 - 02:09 AM
#30 Posted 06 July 2009 - 02:22 AM
William Gee, on Jul 6 2009, 03:09 AM, said:
?
Every page on your site loads fine here!