I've noticed when I enable vsync in the newer builds of eduke32, my game stutters & skips constantly- it's unplayable. I've also tried forcing vsync through my nvidia control panel like it suggests in the menu, but I get the same results...
Here are my specs:
AMD Athlon 64 X2 4600+ (2.4GHz)
Geforce 9800GT (512MB)
4GB RAM
Windows Vista 32-bit
I know my PC is a total dinosaur, but previous builds seemed to run flawlessly on it.
Thanks for any help
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