Hello!
I am new to the forum, but I have a software engineering background and I've been trying to build eduke32 on various platforms.
I was wondering if there is any way that the eduke32 source can be compiled and be optimized to run on older machines.
The target machine is a Pentium 4 (first generation), with an OpenGL 1.1 graphics card. It's a personal challenge for me to get it to run on older hardware; there's no real reason behind it other than really trying to cram it in to work.
I was able to get eduke32 to compile and run but it runs like hot garbage. I'm rather surprised by the lack of performance. I'm thinking it's the use of SDL that's taking a hit on the CPU.
Anyway, any ideas, tips or tricks to make a snappier make on Linux (Ubuntu 16.04 - 18.04) would be greatly appreciated.
