Ion Fury Mapping
#62 Posted 30 September 2019 - 08:56 PM
#64 Posted 05 October 2019 - 05:59 AM
#65 Posted 05 October 2019 - 12:08 PM
Truck Stop Santa Claus, on 03 October 2019 - 01:05 PM, said:
Zombie Fury
Add "-s1" - "-s4" for difficulty, if implemented in map.
I got stuck and had to noclip out of here:
And there's a one-sided lamp pole:
Not Zombie Fury related lamp pole issue:
#67 Posted 05 October 2019 - 06:09 PM
Forge, on 05 October 2019 - 05:59 AM, said:
sure
were would I put it?
#68 Posted 05 October 2019 - 08:55 PM
still my opinion that Ion Fury should at least get it's own topic under the "free hosted forum subforum".
Then it might be worth scouring the 3dr discord and collecting all the maps and mods from there, since there'd be an actual place to post them individually.
This post has been edited by Forge: 05 October 2019 - 08:59 PM
#69 Posted 06 October 2019 - 07:50 AM
LeoD, on 05 October 2019 - 12:08 PM, said:
No. The first user map is Olipro's Ion Piercer.
#72 Posted 12 October 2019 - 04:22 PM
Right now I'm working on a Sven Coop map and another Ion Fury map. I'll update Zombie Fury for the Steam Workshop release
#73 Posted 14 October 2019 - 03:34 PM
Romulus, on 06 October 2019 - 08:17 AM, said:
Where is the modding scene based if not here?
This post has been edited by Spitfire '15: 14 October 2019 - 06:20 PM
#74 Posted 15 October 2019 - 05:05 AM
This post has been edited by Forge: 15 October 2019 - 05:08 AM
#75 Posted 15 October 2019 - 05:16 AM
EDIT: I see you added moddb. That repository clearly isn't extensive either. We need an MSIF.
This post has been edited by Spitfire '15: 15 October 2019 - 05:26 AM
#77 Posted 16 October 2019 - 07:56 AM
#79 Posted 16 October 2019 - 10:20 AM
Spitfire, on 16 October 2019 - 08:07 AM, said:
As if it would be the first retarded thing that was done.
But maybe forums are not "hip" enough anymore. Maybe shit like Discrod is where all the "cool" kids at.
This post has been edited by Sledgehammer: 16 October 2019 - 10:21 AM
#80 Posted 16 October 2019 - 02:01 PM
Sledgehammer, on 16 October 2019 - 10:20 AM, said:
I see now an Ion Fury Mapping Section - this forum is still hip.
#83 Posted 14 November 2019 - 08:56 AM
#87 Posted 16 November 2019 - 08:05 AM
#88 Posted 16 November 2019 - 08:17 AM
Tekedon, on 16 November 2019 - 08:05 AM, said:
Sound definitions are in fury.grp/scripts/sounds.con.
#89 Posted 16 November 2019 - 10:29 AM
Lazy Dog, on 16 November 2019 - 08:17 AM, said:
How do you open it? Extract it using kextract.exe from duke3d?
#90 Posted 16 November 2019 - 10:32 AM
Tekedon, on 16 November 2019 - 10:29 AM, said:
Not needed, fury.grp is a renamed zip file. I open it with 7zip.