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Scaling fps counter in 4K modes?

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When playing at 3840x2160, the output of 'r_showfps "1"' is tiny and not very legible. I use "osdscale" to scale the console from 1x to 3x which is great, but it doesn't scale this output, and neither does "hud_scale" or "hud_textscale".

Is there something I'm missing or it's just fixed at whatever scale it is at?
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