Should they keep the Austin Powers-style humor for the next Duke game?
#31 Posted 06 December 2019 - 10:02 AM
#32 Posted 07 December 2019 - 10:20 AM
#33 Posted 07 December 2019 - 10:37 AM
gemeaux333, on 31 October 2019 - 10:12 AM, said:
-Gearbox although they are busy stashing 11 Billions crates and guns...
or
-Small independants who will not make bleeding edge visuals, but something with heart and soul !
He says with no basis or facts.
Randy doesn't want to touch it. He's unlikely to share unless he get's a big fat pay check out of it. There's minimal chance we see Duke ever again in a meaningful way. I'm sorry.
#36 Posted 08 December 2019 - 10:37 AM
At this point the Duke lives on only in the heart of his fans. Look at all the mods and maps that are still being made, look at Ion Fury, that's the Duke legacy.
This post has been edited by Lazy Dog: 08 December 2019 - 10:40 AM
#37 Posted 08 December 2019 - 10:39 AM
Just as Winona Ryder says : "In present days, only high budget super zeroes movies happen quickly, the other productions are taking years" and it can also be applied to video-games by degrees !
This post has been edited by gemeaux333: 08 December 2019 - 10:49 AM
#38 Posted 08 December 2019 - 10:43 AM
gemeaux333, on 08 December 2019 - 09:05 AM, said:
https://youtu.be/rSv8J6mpKLw?t=560
"sometimes, dead is better"
This post has been edited by Lazy Dog: 08 December 2019 - 10:49 AM
#39 Posted 08 December 2019 - 12:03 PM
gemeaux333, on 08 December 2019 - 10:39 AM, said:
Just as Winona Ryder says : "In present days, only high budget super zeroes movies happen quickly, the other productions are taking years" and it can also be applied to video-games by degrees !
I'm sorry, but:
Blah blah blah.
#40 Posted 09 December 2019 - 11:15 AM
#41 Posted 09 December 2019 - 12:05 PM
#42 Posted 10 December 2019 - 09:53 AM
#43 Posted 10 December 2019 - 10:27 AM
gemeaux333, on 10 December 2019 - 09:53 AM, said:
[Citation needed]
This post has been edited by Lazy Dog: 10 December 2019 - 10:28 AM
#45 Posted 10 December 2019 - 02:55 PM
gemeaux333, on 10 December 2019 - 09:53 AM, said:
It's called being realistic.
We used to have a guy just like you who was around back when a lot of this community was on the 3D Realms forums.
When DNF came out he stopped posting entirely. Went on to other things.
Gearbox, mainly Randy, have a negative outlook on Duke Nukem. The mass media, if they even care, have a negative outlook on the character right now. Nobody is going to put big money down for a Duke game ot be made. It just isn't going to happen
#46 Posted 10 December 2019 - 07:12 PM
#47 Posted 11 December 2019 - 09:23 AM
#48 Posted 11 December 2019 - 09:37 AM
gemeaux333, on 11 December 2019 - 09:23 AM, said:
And Gearbox has neither. At this point the IP is being hold for ransom.
This post has been edited by Lazy Dog: 11 December 2019 - 09:40 AM
#49 Posted 11 December 2019 - 10:14 AM
#50 Posted 11 December 2019 - 10:16 AM
gemeaux333, on 11 December 2019 - 10:14 AM, said:
No.
#51 Posted 11 December 2019 - 10:24 AM
This post has been edited by Altered Reality: 11 December 2019 - 10:30 AM
#52 Posted 11 December 2019 - 04:44 PM
Altered Reality, on 11 December 2019 - 10:24 AM, said:
Yes, 3D Realms was very aggressive about defending the Duke Nukem IP.
Randy Just doesn't give a flying fuck. That's his attitude as I have come to personally understand it.
He does not care.
So, yeah, you can go ahead and make a glorified mod, but there's no guarantees that he won't bite you in the ass later. Whichever way the wind is blowing is the direction Randy will go. If HE smells money.If you don't believe me just look into the Duke 3D Reloaded situation. He basically squatted the project.
#53 Posted 11 December 2019 - 04:49 PM
This post has been edited by MusicallyInspired: 11 December 2019 - 04:49 PM
#54 Posted 12 December 2019 - 09:30 AM
Besides, Randy is very busy man, he don't have time to check every details... I doubt there is even enough hours in a day to do so... not sending C&D letter to the authors of Duke Nukem 3D VR to our knowledge doesn't necessarily mean he doesn't care (assumingly he is aware of it)
Homeworld is a much better example of how they care about old licenses !
This post has been edited by gemeaux333: 12 December 2019 - 09:43 AM
#55 Posted 12 December 2019 - 10:26 AM
gemeaux333, on 12 December 2019 - 09:30 AM, said:
Besides, Randy is very busy man, he don't have time to check every details... I doubt there is even enough hours in a day to do so... not sending C&D letter to the authors of Duke Nukem 3D VR to our knowledge doesn't necessarily mean he doesn't care (assumingly he is aware of it)
Homeworld is a much better example of how they care about old licenses !
https://en.wikipedia...em_3D:_Reloaded
"The game has been put on an indefinite hold as of September 24, 2011, pending the resolution of differences between the Interceptor Entertainment team and Gearbox Software due to ambiguity on whether or not the finished product would actually be allowed to see release"
Schreiber spoke out on the delay in 2013, stating in an interview published in the July issue of the Danish video-game magazine, gameplay, that it was a direct result of Duke Nukem Forever's disappointing reception. He elaborated, "The problem was that Reloaded, in its then present state, was both a prettier and better game than Forever was. So they [Gearbox] could under no circumstances allow us [Interceptor] to publish it, show it, or do anything at all with it, because it would destroy the sales-opportunities they had left in Forever."
gemeaux333, on 12 December 2019 - 09:30 AM, said:
Yeah, he has to practice his magic tricks and watch underage porn...
This post has been edited by Lazy Dog: 12 December 2019 - 10:31 AM
#56 Posted 12 December 2019 - 10:39 AM
gemeaux333, on 12 December 2019 - 09:30 AM, said:
No. He never did. Where exactly did you hear that? Because if it came from Randy himself, it's not backed up by the facts.
This is how that actually went down.
Interceptor went "Hey, we want to remake Duke 3D."
Gearbox, Randy; "Cool! Lemme set you up with a license..."
You know what happened next? Word salad. The devs of Duke3D Reloaded were basically told, sure, you can make the game, but we have total control over media releases and the agreement doesn't actually contain anything regarding RELEASING IT. Now, Randy claims the reason things didn't proceed is because Interceptor wanted to turn it into a commercial project. Which came with the territory of just what Interceptor was doing. They needed a way to keep the team together, which was a large group spread out across the globe.
Now, what Lazy Dog quoted there is also equally dubious because i've seen quite a bit of Duke 3D Reloaded. By quite a bit, I mean what little they had in a multiplayer beta, and I can tell you... It really wasn't much better than DNF. It was different, and it suffered from the same kinds of optimization and jank that Rise of the Triad released wtih.
gemeaux333, on 12 December 2019 - 09:30 AM, said:
...What? What are you trying to even say?
A. Of course they're aware of it. It made a pretty big splash. Randy is on Twitter and social media all the time, every day. What exactly do you think he does at Gearbox? He's not a designer, he doesn't physically do the developing anymore. He's a manager. He is primarily in his office doing shit on a computer. He's fully aware of projects when they become visible.
gemeaux333, on 12 December 2019 - 09:30 AM, said:
You mean how they released it with the original Homeworld's balance being completely broken because they did a rather rushed job porting HW1 into HW2's tech and didn't account for the dramatically different ways the two games play?
MusicallyInspired, on 11 December 2019 - 04:49 PM, said:
We never cleared the air on that. There were some emails that went back and forth and we were both left shrugging our shoulders, basically.
This post has been edited by Commando Nukem: 12 December 2019 - 10:46 AM
#57 Posted 12 December 2019 - 02:23 PM
#58 Posted 13 December 2019 - 11:08 AM
And not only the Homeworld remaster is not a mere port on the Homeworld 2 engine, it got plenty of graphic and gameplay polishes, just regret they didn't take the time to recover the original multilanguage dubbings !
They also made a great Homeworld prequel : Deserts of Karhak
And yes in the end Randy gave his blessing for DN3D Reloaded, but Interceptor behaved like spoiled kids : when something is denied to them, they do everything to get it, and once they finally get it, they no longer give a f...
#59 Posted 13 December 2019 - 08:37 PM
MusicallyInspired, on 12 December 2019 - 02:23 PM, said:
Some. Primarily focused on clearing the air. One of our fellow forumers had opened the dialogue. Randy and I had some back and forth regarding what happened with Cataclysm. There was no record of any C&D's being sent out. I had since deleted all my old email so I couldn't go and get it to show him. Randy was basically like "But yeah, you can do it."
He offered to give us a license to create a fan project of our own. I said i'd like to create a small scale project with Unreal Engine 4. Ultimately I did not try to recall the Cata-team until that was actually secured. Tea Monster and I were working back and forth to put something together while we waited. Months went by with no traction. Basically, all Randy told me was that it could take awhile because they have to "keep the lights on" and getting legal paperwork sorted out wasn't a high priority. After that? Nothing. Initially, things seemed rather cordial and magnanimous.
I wasn't about to go into full-tilt development like Reloaded did and get stuck. We stayed, basically, in experimentation mode until the project shuttered.
You will note the contrast between that behavior and what has gone on with Gearbox and Interceptor/3D Realms over the years. Money involved? Locked and loaded. No money involved? No care.
So yeah, you can go to Randy and try to get something going, or you can go and do it on your own, and Gearbox won't care. Not because they're gracious and loving of their fans, but because they don't see cash-money in cultivating the Duke Nukem franchise right now. It's basically seen as an embarrassment and something that cost them a great deal of money for very little return.
Let me be clear on that though; Gearbox's stance, at least through Randy, is intentionally vague. There is a strong sense of deniability involved. It's not that Gearbox is directly endorsing people making stuff based on their copy-written material. They're purposely turning a blind eye, and the dirty secret there is it can change at any moment. So, you can get lucky like Serious Duke 3D did, or get bitten by the rattle-snake. It depends on what the winds favor.
gemeaux333, on 13 December 2019 - 11:08 AM, said:
What?!
gemeaux333, on 13 December 2019 - 11:08 AM, said:
They also made a great Homeworld prequel : Deserts of Karhak
I didn't say it was a mere port. i said they botched HW1 when they ported it over to the HW2 engine. All of the units became unbalanced due to the nature of the differences between the way Homeworld and Homeworld 2 work. The very reason they did that porting was to make use of higher res textures and effects. I didn't knock the presentation, but the port job left somethings to be desired. Gearbox rushes just about every damn thing they do.
Gearbox did not develop Deserts of Karhak. It was Blackbird Interactive that developed it. Gearbox was publisher.
gemeaux333, on 13 December 2019 - 11:08 AM, said:
No.
Gearbox, Randy, purposely kept Interceptor from proceeding. "You can have the license to make the thing, but we will never tell you that you can actually release it." is more or less how that situation played out. That's not Interceptor pitching a fit. I'm the last person to defend someone like Frederik Schreiber, because he's a bit of an asshat, and some of the things I've heard about him and his creative decisions are baffling and crazy, but Gearbox played those guys.
Let me break it down for you, because it's basically a perception game.
Instead of shutting down Duke 3D Reloaded when it first appeared online (As Duke Nukem Next Gen), and currying bad relations with the community, Gearbox wisely sidestepped that by going the license route. Putting a stranglehold on the developers so that they were controlled, but letting the public think there was something legit going on. Then, ultimately? It faded away.
#60 Posted 13 December 2019 - 11:12 PM
Commando Nukem, on 13 December 2019 - 08:37 PM, said:
Oh, yeah, I remember. fresh promising a free new update to Duke 3D. I even challenged him on this, right here, at this very forum, because of the work involved. Then, a view month later, fresch, blamed publicly, Randy(Gearbox), he was forced to go commercial. No Reloaded. What a shame. https://www.indiedb....oaded/downloads, this farce is still on Indiedb
Frankly - Neither, the New 3D Realms with 'fresch' aka Schreiber nor Randy care. All they care is about cash. Fuck them both.
This post has been edited by Hank: 13 December 2019 - 11:16 PM

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