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how to create a new hud?

#1

i want to create a new hud based on the original brief hud, basically a extended version of it, how should i go about doing this?

here is how i would like it to look (done in photoshop)

Posted Image

This post has been edited by Lazy Dog: 09 January 2019 - 12:44 PM

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User is offline   Perro Seco 

#2

Create an event (wherever you want) called EVENT_DISPLAYREST and write there your code for the new hud.

With rotatesprite you can place the decorative sprites. For getting the current ammo, save first the curr_weapon value inside a var, and then use that var along with ammo_amount to get the current weapon's ammo. To show it on screen, use digitalnumber.

If you manage to do it, then use got_access to determine when to draw the small key icons.

I hope I have explained it clearly. If not, feel free to ask whatever you want. :)
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#3

thanks!, worked like a charm
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