Mia Max, on May 27 2009, 01:05 PM, said:
Well, you have set floor shade to -8 and sky shade +8. I've set sky shade to -8 too and everything looks fine now.
To set global sky shade, press ' f in 2D mode and select 'Set map sky shade'.
BTW, this map looks great and the cars look awesum!
OK! I didnt know this 'F -thing, thanks for that!
And thanks for good comments about map. I've spent a lot of time to do this map.. So thanks very much!
EDIT:
I edited _all_ shades to -8, walls, sky, floor, sprites etc.
Now, it is too light (!). It's very funny, because if I am very near of sprites, shades are OK.
But when I go far away, sprites are too light.
And I got next settings in Eduke:
- Ambient light 1.00
- Gamma 1.00
- Contrast 1.00
- Brightness 0.00
And I'm using 8bit classic -videomode. So everything is so default as can be.
Strange problem.