I can run the latest Eduke32 with the latest high res pack fine in single player, but it stalls and never launches when I try to play it online with dukonnector. It does this even if I am hosting. before it stalls it says "Resizing code buffer to 16518*4 bytes" and then says network retrying and shows my friend's ip. I have no idea how to fix this and I have searched all around the net. There is no reason at all why I should be having a problem like this. This is my PC specifications:
Motherboard: Asus P5N-D
Chipset: nvidia nforce 750i SLI SPP
Processor: Intel Core 2 Quad Q9650 @ 3000 Mhz
RAM: 4096 MB
VideoCard: Nvidia Geforce GTX 295
eduke32 Log:
EDuke32 1.5.0devel 20090313
Application parameters: -name DVD /v4 /l2 /c1 /tx /m -rmnet dukon.txt
Respawn on.
Monsters off.
addsearchpath(): Added D:/Games/Duke3d/
OS: Windows XP (5.1.2600) Service Pack 3
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Using group file 'duke3d.grp' as main group file.
Using group file 'autoload/duke3d.grp/duke3d_hrp.zip'.
Using group file 'autoload/duke3d.grp/eduke32_mus.zip'.
Using group file 'autoload/duke3d.grp/maphacks.zip'.
Compiling: GAME.CON (154072 bytes)
Including: DEFS.CON (36177 bytes)
Including: USER.CON (45696 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:4115: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:6038: warning: found `else' with no `if'.
Resizing code buffer to 32768*4 bytes
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16518*4 bytes
Script compiled in 8ms
Compiled code size: 16510*4 bytes, version 1.4+
Pointer bitmap size: 2065 bytes
1927/11264 labels, 308/2048 variables
132/16384 quotes, 0 quote redefinitions
0/88 event definitions, 214 defined actors
network: Using 'dukon.txt' as configuration file
network: Using interface x.x.x.x:23513 (where my ip is)
You want to be in [peer] mode
network: Using 0x5986 as client ID
Waiting for 1 player...
network: Connecting to x.x.x.x:23513... (where friend's ip is)
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Retrying x.x.x.x:23513...
network: Connection attempt aborted.
...closing socket...
UDP networking uninitialized successfully.
Network transport initialization failed. Aborting...
Wrote eduke32.cfg
Wrote eduke32_binds.cfg
Uninitializing DirectDraw...
