getplayer[screenpeek].i temp getactor[temp].extra tempb digitalnumber 2930 46 191 tempb 0 4 289 0 0 xdim ydim digitalnumber 2930 45 190 tempb 0 2 256 0 0 xdim ydim
Note that the shade parameter is the 0 after the tempb variable.
I tried using digitalnumberz instead, and I tried using different orientation values, but it remains dark. The code for displaying other hud elements which works correctly is identical in the relevant respects.