#8
Posted 02 August 2014 - 11:54 AM
The thing is that it apparently crashes differently with the debug version. With the normal EDuke32 build, I can get to the task manager. Then the usual Windows message would pop up that the program doesn't respond any more and it searches online for solutions. After that, you can just close it. With the debug version however, the screen just remains black when trying to switch to task manager. In the background, the debug thing is running, everything set up as stated in the wiki. But since I am unable to completely terminate EDuke32, I also cannot access the console to run the backtrace.
I really tried this for over an hour and I didn't come up with a way to get those crash logs. I am really sorry, folks. Maybe I'll try again at a later point with a better result. All I can tell for now is that with my current configuration here, VirtualMIDISynth somehow makes EDuke32 hang when quitting - I even tried with an old build (r3362 from Jan 1, 2013) and it would still happen. Sad thing is that anything else is running just fine. It won't even help if you set MIDI synth back to MS Wavetable within VMS, still crashing. Doesn't stop before you uninstall it. Another thing I have tried: From within the level, quit to title first and then quit game, no change. As long as you don't load any map, it's OK, after that, it's screwed.
This post has been edited by NightFright: 02 August 2014 - 11:57 AM
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