My MOD Is in HRP mode no polymer (for this mod).
Didn't do that with older Eduke32 (32 bit) I used before I got my new PC.
With new PC I use Eduke32_Win64 cus Duke32_32 wont work, TROR does this weird flashing hom.
Thing goes apeshit causing flashing hom in TROR if I use Eduke 32 bit on a 64 bit windows.
So Duke32_Win64 and or Duke64 works fine for me.
Only bug is the sprites being seen through walls from TRORs.
Bug vanishes when the room with the sprites cannot be seen or you're inside the TROR.
