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Way to modify FOV?

User is offline   Spirrwell 

  • tile 1018

#1

Is there anyway to modify the FOV or something? It really bugs me when playing under the HRP.
0

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#2

If you are using Polymer, yes
Console: "r_pr_fov "
The default is 426
0

User is offline   Spirrwell 

  • tile 1018

#3

View PostThe Commander, on Feb 5 2011, 11:16 AM, said:

If you are using Polymer, yes
Console: "r_pr_fov "
The default is 426

Thank you very much, feels much better now with a FOV of 700.
0

User is offline   Tea Monster 

  • Polymancer

#4

So you are telling me that we could have fixed all the hoo-haw with the shotgun model back when Polymer cam out? Can you define this per HUD model or would it be across the board?
0

User is offline   Danukem 

  • Duke Plus Developer

#5

View PostTea Monster, on Feb 10 2011, 05:36 AM, said:

Can you define this per HUD model


No.
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