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Way to modify FOV?

User is offline   Spirrwell 

  • tile 2200
  • 114

#1

Is there anyway to modify the FOV or something? It really bugs me when playing under the HRP.

MOTHERBOARD: MSI Z87M Gaming
CPU: Intel® Core™ i7-4770K @ 4.2 GHz
GPU: NVIDIA GTX 660 TI
RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133 MHz
OS: Windows 7 Ultimate 64 bit
0

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User is offline   The Commander 

  • Brown Fuzzy Fruit
  • 1,136

#2

If you are using Polymer, yes
Console: "r_pr_fov "
The default is 426

Posted Image
0

User is offline   Spirrwell 

  • tile 2200
  • 114

#3

View PostThe Commander, on Feb 5 2011, 11:16 AM, said:

If you are using Polymer, yes
Console: "r_pr_fov "
The default is 426

Thank you very much, feels much better now with a FOV of 700.

MOTHERBOARD: MSI Z87M Gaming
CPU: Intel® Core™ i7-4770K @ 4.2 GHz
GPU: NVIDIA GTX 660 TI
RAM: Ripjaws X 8GB (2 x 4GB) DDR3 2133 MHz
OS: Windows 7 Ultimate 64 bit
0

User is offline   Tea Monster 

  • 694

#4

So you are telling me that we could have fixed all the hoo-haw with the shotgun model back when Polymer cam out? Can you define this per HUD model or would it be across the board?
0

User is offline   Trooper Dan 

  • Duke Plus Developer
  • 742

#5

View PostTea Monster, on Feb 10 2011, 05:36 AM, said:

Can you define this per HUD model


No.
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