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Microphone bug

User is offline   fgsfds 

#1

When I use microphone on e3m1, jibs falls from it. It happed after one of the 4th March build.

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0

User is offline   Piano Man 

#2

That is so cool...

Not the worse bug that's ever happened. :P
0

User is offline   Danukem 

  • Duke Plus Developer

#3

I ignored this because when I read the thread title I thought it was referring to an actual microphone, not the one in game.


This is serious shit, guys! The game now CRASHES when trying to use the mike in E3L1, and I suspect it would crash in other places as well. This is what the log says about it:


Line 11639, mikesnd: Invalid sound 238
Fatal Signal caught: SIGSEGV. Bailing out.
current actor: 469 (762)
g_errorLineNum: 0, g_tw: 10


The sound is defined and should be legit. It's the same old "Born to be wild" sound.
0

User is offline   TerminX 

  • el fundador

  #4

Christ, that's embarrassing. It's caused by a mis-paste when cleaning up some stuff in the CON executor. Will be fixed ASAP.
0

User is offline   E.C.S 

#5

Yeah, tested in a DukePlus map, I saw that bug too, but I just ignored it thinking it's my fault for messing with the code of the mod jeje
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User is offline   TerminX 

  • el fundador

  #6

Fixed in r1837...
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User is offline   Gambini 

#7

Leave it as optional :P a mic that spits gibs is something very original!
0

User is offline   Jimmy 

  • Let's go Brandon!

#8

It strikes me that this bug has occurred once before, but I'm not too sure.
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