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No model shadows in 3rd and 4th episode

User is offline   RamzesXIII 

#1

Hi! This is my first post and before I'll start moaning about minor bug, I'd like to thank all the EDuke32 team for their great job!

So, the deal is, after launching EDuke32 with HRP & polymer, I have no mode shadows in 3rd and 4th episode of the game. What's funnier, when shooting, the discharge textures of the guns are squary. In the 1st and 2nd episodes of the game there's no such problem, only in the second half of the game. What the heck?

I'm using the very latest SVN of EDuke32, but in the issue was also in previous versions.

My GFX card is GF9600GT.
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#2

View PostRamzesXIII, on Aug 31 2010, 07:12 PM, said:

Hi! This is my first post and before I'll start moaning about minor bug, I'd like to thank all the EDuke32 team for their great job!

So, the deal is, after launching EDuke32 with HRP & polymer, I have no mode shadows in 3rd and 4th episode of the game. What's funnier, when shooting, the discharge textures of the guns are squary. In the 1st and 2nd episodes of the game there's no such problem, only in the second half of the game. What the heck?

I'm using the very latest SVN of EDuke32, but in the issue was also in previous versions.

My GFX card is GF9600GT.

I also noticed that.
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User is offline   Master Fibbles 

  • I have the power!

#3

The HUD is still being tinkered with (which is why it is still SVN and not an "official" release. I have noticed that the muzzle flash isn't right but that is because they are still working on it.

I haven't played long enough to see any loss in shadows but this may be because of maphacks not being finished for those episodes yet.
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User is offline   RamzesXIII 

#4

Sounds reasonable to me :wacko:
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