I started with a fresh install of Duke 3D: Atomic.
Installed the latest synthesis build of eDuke32.
Installed the latest DukePlus and dukepluscons from DeeperThought's site.
Polymer was enabled. Running at 1280x1024x32bpp fullscreen.
Did not have the HRP install at all, not even in the folder or anything.
It continually crashes still, but it seems to be almost... time based. Like after several minutes everything goes to shit.
Here's the latest log from my fresh install setup:
EDuke32 2.0.0devel 20100311
addsearchpath(): Added E:/GAMES/Duke Nukem 3D HRPe/
OS: Windows 7 (6.1.7600)
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
addsearchpath(): Added E:/GAMES/Duke Nukem 3D HRPe/DukePlus/
Using group file 'duke3d.grp' as main group file.
Compiling: EDUKE.CON (36 bytes)
Including: DukePlus/dpcons/DUKEPLUS.CON (398966 bytes)
Using DEF file: dukeplus.def.
Wrote eduke32.cfg
Wrote eduke32_binds.cfg
Using config file 'DukePlus/dp.cfg'.
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
Including: DukePlus/dpcons/DEFSPLUS.CON (53276 bytes)
Including: DukePlus/dpcons/USERPLUS.CON (57580 bytes)
Including: DukePlus/dpcons/LIGHTS.CON (25697 bytes)
Including: DukePlus/dpcons/HUDPLUS.CON (66087 bytes)
Including: DukePlus/dpcons/PLAYERPLUS.CON (124786 bytes)
Including: DukePlus/dpcons/MONSTERPLUS.CON (226635 bytes)
DukePlus/dpcons/DUKEPLUS.CON: In actor `EXPLOSION2':
DukePlus/dpcons/DUKEPLUS.CON:7747: warning: found local gamevar `framerate' used within an actor; expect multiplayer synchronization issues.
DukePlus/dpcons/DUKEPLUS.CON: In event `EVENT_GAME':
DukePlus/dpcons/DUKEPLUS.CON:16321: warning: found local gamevar `framerate' used within a synced event; expect multiplayer synchronization issues.
DukePlus/dpcons/DUKEPLUS.CON:15636: warning: duplicate case ignored.
DukePlus/dpcons/DUKEPLUS.CON:15636: warning: duplicate case ignored.
DukePlus/dpcons/DUKEPLUS.CON:15645: warning: duplicate case ignored.
DukePlus/dpcons/DUKEPLUS.CON:15645: warning: duplicate case ignored.
DukePlus/dpcons/DUKEPLUS.CON:16321: warning: found local gamevar `framerate' used within a synced event; expect multiplayer synchronization issues.
DukePlus/dpcons/DUKEPLUS.CON: In event `EVENT_CHEATGETJETPACK':
DukePlus/dpcons/DUKEPLUS.CON:16798: warning: found `setplayer' within a local event.
DukePlus/dpcons/DUKEPLUS.CON:16799: warning: found `setplayer' within a local event.
DukePlus/dpcons/DUKEPLUS.CON: In event `EVENT_PROCESSINPUT':
DukePlus/dpcons/DUKEPLUS.CON:17084: warning: found `ifsound' outside of a local event.
DukePlus/dpcons/DUKEPLUS.CON:17092: warning: found `ifsound' outside of a local event.
Found 11 warning(s), 0 error(s).
Resizing code buffer to 112149*4 bytes
Relocating compiled code from to 0x7e740014 to 0x14ccdd8c
Script compiled in 49ms
Compiled code size: 112141*4 bytes, version 1.4+
Pointer bitmap size: 14019 bytes
2876/11264 labels, 686/2048 variables
298/16384 quotes, 46 quote redefinitions
37/88 event definitions, 417 defined actors
Initialized 32.0M cache
Loading 'dukeplus.def'
Warning: Failed including duke3d.def on line dukeplus.def:1
Warning: Failed loading MD2/MD3 model "highres/sprites/characters/1405_duke.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2524_pistol.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2530_clip.md3"
Warning: Failed loading MD2/MD3 model "highres/sprites/firstperson/2532_cliphand.md3"
Definitions file 'dukeplus.def' loaded.
RTS file DUKE.RTS was not found
Initializing OSD...
Initializing DirectInput...
- Enumerating attached input devices
* MOUSE: Mouse
* KEYBOARD: Keyboard
Executing "DukePlus/dp_binds.cfg"
Disabling desktop composition.
Setting video mode 1280x1024 (32-bit fullscreen)
Enabling ATI FBO color attachment workaround.
OpenGL Information:
Version: 3.2.9555 Compatibility Profile Context
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 5800 Series
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
Initializing music...
Initializing sound...
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 512ms
PR : Compiling GPU program with bits 66641...
E1L8: USER MAP
Error: "include" is not a valid command or cvar
Error: "include" is not a valid command or cvar
Error: "includea" is not a valid command or cvar
PR : Compiling GPU program with bits 65537...
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 82ms
PR : Compiling GPU program with bits 66641...
E1L8: USER MAP
PR : Compiling GPU program with bits 65537...
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 88ms
PR : Compiling GPU program with bits 66641...
PR : Compiling GPU program with bits 68689...
E1L1: HOLLYWOOD HOLOCAUST
PR : Compiling GPU program with bits 99409...
PR : Compiling GPU program with bits 101457...
PR : Compiling GPU program with bits 99413...
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 83ms
PR : Compiling GPU program with bits 66641...
PR : Compiling GPU program with bits 65537...
E1L4: TOXIC DUMP
PR : Compiling GPU program with bits 99409...
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 84ms
PR : Compiling GPU program with bits 66641...
PR : Compiling GPU program with bits 65537...
E1L5: THE ABYSS
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 83ms
PR : Compiling GPU program with bits 66641...
E1L6: LAUNCH FACILITY
PR : Compiling GPU program with bits 65537...
PR : Compiling GPU program with bits 99409...
Initializing Polymer subsystem...
PR : Board loaded.
PR : Initialization complete.
PR : Board loaded.
No cached tex for tile 6800 pal 0.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 1.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 6.
Error: glGetTexLevelParameteriv returned GL_FALSE!
No cached tex for tile 6800 pal 251.
Error: glGetTexLevelParameteriv returned GL_FALSE!
Cache time: 82ms
PR : Compiling GPU program with bits 66641...
PR : Compiling GPU program with bits 65537...
E1L7: FACES OF DEATH
PR : Compiling GPU program with bits 99409...
PR : Compiling GPU program with bits 99413...
PR : Compiling GPU program with bits 101457...
PR : Compiling GPU program with bits 68689...
MOUSE AIMING OFF
GIVING EVERYTHING!
PROTECTIVE BOOTS ON
MOUSE AIMING ON
GOD MODE: ON
PROTECTIVE BOOTS ON
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =512
PR : Compiling GPU program with bits 99411...
PR : Compiling GPU program with bits 99415...
PR : Compiling GPU program with bits 66643...
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =512
CONLOGVAR: L=1550 xydist (Global) =512
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =527
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =517
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =3745
CONLOGVAR: L=1550 xydist (Global) =3745
CONLOGVAR: L=1550 xydist (Global) =512
CONLOGVAR: L=1561 xydist (Global) =512
CONLOGVAR: L=1550 xydist (Global) =3746
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =925
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =514
PROTECTIVE BOOTS ON
CONLOGVAR: L=1550 xydist (Global) =1683
CONLOGVAR: L=1550 xydist (Global) =511
CONLOGVAR: L=1561 xydist (Global) =513
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
CONLOGVAR: L=1550 xydist (Global) =1
CONLOGVAR: L=1561 xydist (Global) =1
PROTECTIVE BOOTS ON
PROTECTIVE BOOTS ON
No cached tex for DUKEPLUS_RESOURCES/GRAPHICS/WEAPONS/arms256.png.
Caching 1eca66f69f944bea46fc4ca374ddc03c-2ade7-00, offset 0x218109
No cached tex for DUKEPLUS_RESOURCES/GRAPHICS/WEAPONS/mp5stock.png.
Caching eff6be791bafcc64c8ee1ea2bcd47146-15d3a-00, offset 0x21f932
No cached tex for DUKEPLUS_RESOURCES/GRAPHICS/WEAPONS/mp5body.png.
Caching 02b7ac7233076f8c987076ee1f500aec-1ce05-00, offset 0x224891
No cached tex for DUKEPLUS_RESOURCES/GRAPHICS/WEAPONS/mp5grip.png.
Caching c1f9e9f58c9b1599e807ed5077d54cd8-1c2a2-00, offset 0x22b163
No cached tex for DUKEPLUS_RESOURCES/GRAPHICS/WEAPONS/ImpGun/ammo_skin.png.
Caching 0e31195b61d5e8d84868fed9e402f50a-288e-00, offset 0x2312bd
No cached tex for DUKEPLUS_RESOURCES/GRAPHICS/WEAPONS/ImpGun/ammo_skin_g.png.
Caching 2a7c02abd82e222cb31c455f98bbb7a7-5cb-fe000, offset 0x23234e
MUST START NEW GAME!
Fatal Signal caught: SIGSEGV. Bailing out.
32
88917: 31337 }
88918: 31337 }
88919: 10197 else 349326068
88921: 10198 killit
88922: 10200 ends 5 0 349325612 0
88927: 10202 state 349325620
88929: 10202 enda 5 0 349325612 0
88934: 10203 state 349325620
88936: 10203 enda 0 0 0 0
88941: 10206 ifcount 24 349326224
88944: 31337 {
88945: 10208 ifpdistl 844 349326220
88948: 31337 {
88949: 10210 ifrnd 100 349326196
88952: 10211 soundonce 273
88954: 10213 sound 280current actor: 265 (2311)
g_errorLineNum: 343, g_tw: 124
DirectInput: Mouse thread failed to exit!
Uninitializing DirectInput...
Wrote DukePlus/dp.cfg
Wrote DukePlus/dp_binds.cfg
This one seems to have a lot more to it. Note that I had not enabled any DukePlus setting (besides the defaults that are on), but during this specific log above I was in the DukePlus menu adjusting the settings. The crash did not occur at a precise moment of changing anything, I was just reading the text.
Besides it crashed before and before as well, once when I was walking through the adult bookstore in Red Light District, and again when I shot an RPG at a LIZTROOP in Episode 4 somewhere... don't think the RPG actually made contact.
EDIT:
Ignore the 'unknown command: include' lines. That was me brainfarting while playing a map intended as Mapster32 example :/