Maybe I'm the only one that cares, but the new "whitespace" characters don't work with setplayer or definesound.

This post has been edited by Dr. Kylstein: 14 October 2009 - 04:03 PM
onevent (EVENT_DISPLAYSBAR) { setvar(RETURN, -1); rotatesprite(0, 178, 65536, 0, 1381, 0, 0, 24, windowx1, windowy1, windowx2, windowy2); rotatesprite(0, 0, 65536, 0, 1380, 0, 0, 24, windowx1, windowy1, windowx2, windowy2); } endevent;
Quote
define SQUISHED 69 definesound SQUISHED SQUISH1.VOC -128 0 3 0 0 define DUKE_JETPACK_OFF 51 definesound DUKE_JETPACK_OFF JETPAKOF.VOC 0 0 2 0 0
This post has been edited by Dr. Kylstein: 14 October 2009 - 04:08 PM
andvar(a, 2047); // we make sure the normal faces inward by comparing it to the actor's position within the sector
Quote
This post has been edited by Dr. Kylstein: 15 November 2009 - 02:09 PM
This post has been edited by Dr. Kylstein: 20 November 2009 - 09:09 AM