Hollywood Reporter: John Cena in Talks to Star in Duke Nukem
#181 Posted 13 November 2018 - 06:55 PM
#182 Posted 13 November 2018 - 07:47 PM
Commando Nukem, on 13 November 2018 - 06:55 PM, said:
Yeah, unless there's a new game that's a major hit I can't see anyone willing to put up the money for it.
#183 Posted 13 November 2018 - 09:22 PM
Just spray their hairs and give'em Wayfarers sunglasses and Duke face is almost there, even if his grimaces i think are more from Clint Eastwood
#184 Posted 13 November 2018 - 09:36 PM
The Battlelord, on 13 November 2018 - 09:22 PM, said:
Just spray their hairs and give'em Wayfarers sunglasses and Duke face is almost there, even if his grimaces i think are more from Clint Eastwood
Dolph could have done a good enough Duke voice, and he certainly had the looks. I still think he could pull it off, Duke was never a teenybopper.
#185 Posted 13 November 2018 - 10:19 PM
necroslut, on 13 November 2018 - 07:47 PM, said:
Years ago, 2008ish, when this topic came up on the 3D Realms forums I said it was pretty much a cart-before-the-horse scenario.
Duke is a video game character, who hasn't had a major success since 1998. Time to Kill sold well enough to warrant a greatest hits re-release. I don't have any numbers on Zero Hour, but that's pretty much the last time the King was... The King.
You need a game that's decent to warrant a film. Nobody will go see a Duke Nukem Movie if there's no foundation for the character to start with.
So really, everyone that is creatively involved with Duke should be focusing on getting a team together to make a Duke Nukem game...
...And they better do it soon because even Jon St John is showing signs of CLINICAL DEPRESSION.
#186 Posted 13 November 2018 - 10:31 PM
#187 Posted 14 November 2018 - 12:04 AM
#188 Posted 24 November 2018 - 10:05 PM
Commando Nukem, on 13 November 2018 - 10:19 PM, said:
Duke is a video game character, who hasn't had a major success since 1998. Time to Kill sold well enough to warrant a greatest hits re-release. I don't have any numbers on Zero Hour, but that's pretty much the last time the King was... The King.
You need a game that's decent to warrant a film. Nobody will go see a Duke Nukem Movie if there's no foundation for the character to start with.
So really, everyone that is creatively involved with Duke should be focusing on getting a team together to make a Duke Nukem game...
...And they better do it soon because even Jon St John is showing signs of CLINICAL DEPRESSION.
I don't quite agree there, you can have a hit movie out of an obscure to mainstream property, or a flop on a popular property. Plenty of game moves like Assassin's Creed based on very popular current game franchises didn't do well. Rampage, a generic blockbuster very very loosely based on an old arcade game (also starring a wrestler) made a good bit more money.
So, I think a Duke Nukem movie getting made is something to go for, since even when Duke was very popular it got stuck in Hollywood production hell. Since there's traction and somebody wants to make the movie, and somebody who is in a good place (Cena is in the Bumblebee Transformers movie etc) wants to star in it, strike while you can. Even if the iron isn't necessarily hot. If the movie is decent it may catch on and make some money, and as we know sometimes movies make money anyway even if they're pretty dumb.
That all said, money aside, I'm hoping for a fun bit of action B-movie schlock that keeps some of the Duke's appeal in there. At the very least, I dig that they're trying it.
#189 Posted 24 November 2018 - 11:00 PM
PsychoGoatee, on 24 November 2018 - 10:05 PM, said:
Your chances of success increase when the primary platform for a character have a currently positive track record.
PsychoGoatee, on 24 November 2018 - 10:05 PM, said:
There's no indication of there being any traction. It sounds like they got as far as they did when it was The Rock in the cards for the role. The first time they tried was the strongest attempt they had at it. Duke 3D was at least fresh in everyone's minds and Duke still had games coming out and toys on shelf pegs. If you don't think having a strong consumer base is important you are gravely mistaken. It's foolhardy.
#190 Posted 25 November 2018 - 08:20 AM
#191 Posted 25 November 2018 - 09:13 AM
#192 Posted 25 November 2018 - 09:41 AM
Commando Nukem, on 24 November 2018 - 11:00 PM, said:
There's no indication of there being any traction. It sounds like they got as far as they did when it was The Rock in the cards for the role. The first time they tried was the strongest attempt they had at it. Duke 3D was at least fresh in everyone's minds and Duke still had games coming out and toys on shelf pegs. If you don't think having a strong consumer base is important you are gravely mistaken. It's foolhardy.
We're just making predictions on if this John Cena Duke movie would make money today. I don't think I'm gravely mistaken, but hey we can find out when/if this movie gets made. I gave an example of the Assassin's Creed movie not doing well, and there are many many movies adapted from something people overall aren't overly familiar with that have done well regardless. I can see your logic, but I don't think it's that cut and dry, and buying games and showing up for a movie aren't the exact same audience anyway necessarily. It can help, but a movie really is it's own thing, and stands on it's own merits and marketing.
And even if the movie did come out without making much money, like say Dredd (2012). Well, at least we may have an entertaining movie. In either area, making money or being entertaining, stranger things have happened.
This post has been edited by PsychoGoatee: 25 November 2018 - 09:42 AM
#193 Posted 01 December 2018 - 09:30 AM
#194 Posted 01 December 2018 - 10:00 AM
This post has been edited by Mark: 01 December 2018 - 10:01 AM
#195 Posted 04 December 2018 - 09:45 PM
There are tons of better ideas and ready-made scripts for movies that never see the light, you serious? This is only possible if a very successful multi-platform game comes out and some quotes go viral on the net
#196 Posted 05 December 2018 - 07:07 PM
#197 Posted 07 December 2018 - 09:29 PM
#198 Posted 11 December 2018 - 10:33 AM
This post has been edited by gemeaux333: 11 December 2018 - 10:38 AM
#199 Posted 11 December 2018 - 12:12 PM
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Um, what? Can someone give me an example of that? Maybe at the beginning of DNF when he beats the "game"? I wouldn't call that typical of his character though. And I still refute that he's a "parody" of any kind. Though that's probably the only way they could successfully pitch the character. He's more of an homage inspired by 80s action heroes. I gotta say, the idea of using Duke in a manner to poke fun at 80s action heroes is annoying and a little worrying.
This post has been edited by MusicallyInspired: 11 December 2018 - 12:13 PM
#200 Posted 11 December 2018 - 12:34 PM
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Who can forget, "So help me Duke." Classic line! This will be a film all right.
#202 Posted 11 December 2018 - 02:51 PM
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There are no cigars nor sunglasses in Duke 1, that's a fact. I hope this is just the editors at Variety being incompetent.
#203 Posted 11 December 2018 - 03:24 PM
gemeaux333, on 25 November 2018 - 08:20 AM, said:
Oh yeah. Appearing for half a second in a blur. That's a REAL STRONG PRESENCE.
MusicallyInspired, on 25 November 2018 - 09:13 AM, said:
I'd take Rock over Cena. Rock may not necessarily be a great actor or a good fit for Duke (per se), but he has presence and charisma. Cena is a piece of wood.
Also hahahaha. I knew this would fall apart. Again. Michael Bay's company saw they couldn't make it work and bailed.
It's a fucking train wreck waiting to happen. Primarily because none of these people would know how to translate the character properly.
RE: 4th Wall. There are certain references in the game that are 4th wall breakers. "What are you waiting for, Christmas?" And the Duke Nukem 2, and the Lunar Apocalypse being made into a movie are at least pseudo 4th wall breaks.
Duke also talks directly to the player in Manhattan Project during the final boss battle. Along with making references to making someone pay for him having to find keycards.(He's very obviously not talking about Morphix, he's taking an irreverent jab at the game designers.)
#205 Posted 11 December 2018 - 04:27 PM
MusicallyInspired, on 11 December 2018 - 04:12 PM, said:
Well no. For one thing the real core of the Deadpool character is actually tragic, and pretty fucked up.
Duke doesn't really have that kind of a contrasting core. He is who he is.
#206 Posted 12 December 2018 - 09:05 AM
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I don't see why you worry, after all Duke Nukem have a strong mark in the pop culture, just look at Ready Player One !
Oh yeah. Appearing for half a second in a blur. That's a REAL STRONG PRESENCE.
Sure, even for a split second its a strong presence, and just as the air hockey chalenger said in titty city : "there is no harm losing against the best"
This post has been edited by gemeaux333: 12 December 2018 - 09:05 AM
#207 Posted 12 December 2018 - 09:11 AM
#208 Posted 12 December 2018 - 03:45 PM
#209 Posted 12 December 2018 - 04:35 PM
And besides, like Winona Ryder usually says : "Wathever matter in a role is not its importance, but its consistance", and the time of presence doesn't matter more
This post has been edited by gemeaux333: 12 December 2018 - 04:40 PM
#210 Posted 12 December 2018 - 07:17 PM
gemeaux333, on 12 December 2018 - 04:35 PM, said:
And besides, like Winona Ryder usually says : "Wathever matter in a role is not its importance, but its consistance", and the time of presence doesn't matter more
No. Just no.