William Gee, on Jun 29 2009, 04:42 PM, said:
I guess for the duke, you could have 1 blue armored version and we just use it with dif palets.
Yes, a monster. But I hope that is compatible with using art that suggests some athleticism. It would be nice to have a monster that is running around, jumping, crouching, and in general acting more like another player would instead of acting like a lumbering gun turret. The pigcop replacements, like the original pigcops (and like doom zombies) are basically gun turrets with legs that slowly shuffle around. And that's fine for one hitscan enemy, but for the next I'm hoping it can be something quite different, which is why I was suggesting it be based on a player model.
And yeah, for Duke we don't really need different versions...it's probably not worth the effort to have more than one.