Urgh...
DeeperThought, on Oct 9 2009, 12:21 PM, said:
The <tilenum> parameter of the digitalnumber command should be set to the tile number of the '0' in the sequence of number tiles. It should not be set to the player's health amount, which is what you are doing now.
Isnt it? setvar tilenum 2472 ...
I thought I had this too...
and then I tried changing this:
getactor[THISACTOR].extra tilenum
to this:
getactor[currentweapon].extra ammo
and again, nothing happened. It wouldnt be so bad if I was getting an error or something, but no... nothing, natta, zipola.
DeeperThought, on Oct 9 2009, 12:21 PM, said:
Secondly, the ammo variable should be set to the ammo amount you want to display.
ifvarg ammo 0 ? I want it to display whatever the current ammount of ammo is for the current weapon. Obviously im missing something big along the way here... Merrgh. The code is "working" its just not showing up. references must be wrong.