zazo, on 24 January 2013 - 08:36 AM, said:
I found myself:
gamevar currentlevel 0 1
gamevar currentvolume 0 1
setvarvar currentlevel LEVEL
setvarvar currentvolume VOLUME
addvar currentlevel 1
startlevel currentlevel currentvolume
zazo, on 24 January 2013 - 08:36 AM, said:
zazo, on 24 January 2013 - 06:18 AM, said:
// blue spawn ACCESSCARD // red espawn ACCESSCARD setactor[RETURN].pal 21 // yellow espawn ACCESSCARD setactor[RETURN].pal 23
Hendricks266, on 24 January 2013 - 10:00 AM, said:
// blue spawn ACCESSCARD // red espawn ACCESSCARD setactor[RETURN].pal 21 // yellow espawn ACCESSCARD setactor[RETURN].pal 23
Alan, on 05 February 2013 - 05:16 AM, said:
zazo, on 05 February 2013 - 05:27 AM, said:
This post has been edited by Diaz: 27 February 2013 - 01:31 PM
Trooper Dan, on 13 March 2013 - 07:45 PM, said:
onevent EVENT_CHANGEMENU
ifvare RETURN 100 {
ifvare current_menu 110 {
//don't know how to tell if the player is in a game in order to
//choose between these appropriately.
setvar RETURN 0 //title menu
//setvar RETURN 50 //in-game menu
} else
setvar RETURN 110
}
endevent
Dr. Kylstein, on 13 March 2013 - 09:47 PM, said:
This post has been edited by Trooper Dan: 13 March 2013 - 11:56 PM
Trooper Dan, on 14 March 2013 - 12:08 AM, said:
Helixhorned, on 15 March 2013 - 09:00 AM, said:
Quote
Fox, on 15 March 2013 - 10:42 AM, said:
Quote
Helixhorned, on 15 March 2013 - 12:51 PM, said:
This post has been edited by Fox: 15 March 2013 - 01:34 PM
Trooper Dan, on 15 March 2013 - 01:07 PM, said:
Fox, on 15 March 2013 - 01:32 PM, said:
Hendricks266, in r3545, said: