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BloodGDX (News & Releases)

User is offline   m210® 

#271

View PostJim, on 14 September 2017 - 10:20 PM, said:

m210, you need to update your FAQ regarding the widescreen question

This question is still actual? :) I can delete it
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User is offline   m210® 

#272

I think I will delete "user maps" and "user episodes" menus and change it to "user content"
At this menu you can choose any folder, any file...it's will support MAP (white color) and INI (red color) files.

INI files will can load ART files in choosed folder.

Files in Filelist not sorted yet, but I planning to solve this problem :)

Attached File(s)



This post has been edited by M210: 15 September 2017 - 03:26 AM

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#273

Yay finally decent way to play addon/mappack compilations. ;p
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User is offline   m210® 

#274

https://youtu.be/27vZsU91fPo

I made a video with this menu :)
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User is offline   m210® 

#275

View PostHenitoKisou, on 15 September 2017 - 04:28 AM, said:

Yay finally decent way to play addon/mappack compilations. ;p

I hope it will, loading ART files from addon directory not supported yet
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User is online   Phredreeke 

#276

any chance of adding the option to enable animations in game's files but not used in the game? like the gargoyle statues transforming and the electrocuted frames for gargoyles and gillbeasts?
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User is offline   m210® 

#277

It can be using from scripts like con, but there is will be not soon.
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User is offline   Devon 

#278

Any chance of implementing openal?
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User is offline   m210® 

#279

Are you have problems with it? BloodGDX already using OpenAL
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User is offline   Devon 

#280

View PostM210, on 24 September 2017 - 12:59 AM, said:

Are you have problems with it? BloodGDX already using OpenAL


Oh.. i did not know that.

Anyway any progress on the audio end of things ?
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User is offline   m210® 

#281

No, Im working on opengl and game things
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User is offline   Devon 

#282

View PostM210, on 24 September 2017 - 12:25 PM, said:

No, Im working on opengl and game things


Ok!

keep up the good work =)
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User is offline   m210® 

#283

Hi all! I made a new release with new resource loader and with fixed depth test (for most cases)
BloodGDX support custom ART files now (for subfolders)

Version 0.777 can't load saved custom episode now, therefore you need to start new game or complete saved episode in v0.776

1. New resource loader, user episodes can load art-files
2. New user content menu
3. Cryptic passage checkbox deleted, because art files will be load from content menu
4. Cutscenes sound unsync fix when fps limit enabled 
5. New gldepthtest
7. Item 106 spawn crash fix


There is some problems with fog in some places, but I very busy now, i will fix it later

This post has been edited by M210: 25 September 2017 - 11:15 PM

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User is offline   J432 

#284

Great release, testing it now and it works fine. Loading of user content does not seem to me ideal though. Loader now shows all map files and folders in the game directory and it is quite cumbersome to navigate trough all of it.
A possible solution: Add user content tab to startup window with these options:
- choose favorite folders (user could for example choose only MAPS)
- checkbox "auto use .ini files" (if user do not want to load individual maps)

This post has been edited by J432: 26 September 2017 - 12:58 AM

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User is offline   fgsfds 

#285

FIY: current release doesn't support custom sounds and RFFs for mods.

This post has been edited by fgsfds: 26 September 2017 - 01:05 AM

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User is offline   m210® 

#286

View PostJ432, on 26 September 2017 - 12:42 AM, said:

- choose favorite folders (user could for example choose only MAPS)
- checkbox "auto use .ini files" (if user do not want to load individual maps)

I don't think that it's a good idea and scaning folders at start will take more time if you have a lot of folders
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User is offline   J432 

#287

View PostM210, on 26 September 2017 - 01:25 AM, said:

I don't think that it's a good idea and scaning folders at start will take more time if you have a lot of folders


I meant different thing but it is hard to explain. No loading user content right from startup window but just setting favorites there. So if I would for example choose "maps" as favorite and then run the game, in USER menu I would go immediately to maps folder (no need to navigate through all available folders). There I would for example choose Death Wish and if "auto use ini files" was checked, I would see immediately episode titles (no need to choose ini file in tree with maps). Alternatively favorites setting could be somehow done in game too.

This post has been edited by J432: 26 September 2017 - 03:57 AM

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User is offline   Devon 

#288

Nice work as always.

It runs like a dream now more or less.

I cant get final alone in the dark to load though.

This post has been edited by Devon: 26 September 2017 - 04:02 AM

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User is offline   TheCultist 

#289

View PostDevon, on 26 September 2017 - 03:42 AM, said:

Nice work as always.

It runs like a dream now more or less.

I cant get final alone in the dark to load though.


You need to extract FAITD.RFF with BARF to get the maps (it doesn't load because it can't find the maps).
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User is offline   Dzierzan 

#290

WinBarf is more handy to extract files from RFF. Although I wouldnt recommend trying mods which have own RFF files. M210 still have to make a proper support for such addons.
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User is offline   m210® 

#291

View PostJ432, on 26 September 2017 - 03:12 AM, said:

I meant different thing but it is hard to explain. No loading user content right from startup window but just setting favorites there. So if I would for example choose "maps" as favorite and then run the game, in USER menu I would go immediately to maps folder (no need to navigate through all available folders). There I would for example choose Death Wish and if "auto use ini files" was checked, I would see immediately episode titles (no need to choose ini file in tree with maps). Alternatively favorites setting could be somehow done in game too.

Ok, maybe I will make something
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User is offline   J432 

#292

View PostM210, on 26 September 2017 - 05:11 AM, said:

Ok, maybe I will make something


Great. :rolleyes:
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User is offline   Newken 

#293

Nice stuff. Is it possible to put Cryptic Passage (Ep. 5) above Post Mortem (Ep. 6) on a list?
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User is offline   m210® 

#294

There will be not accurate init code, but possible
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User is online   Phredreeke 

#295

Would it be possible to have separate save slots for separate episodes? Kinda like Shadow Warrior Classic Redux does
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User is offline   axl 

#296

View PostNewken, on 26 September 2017 - 06:06 AM, said:

Nice stuff. Is it possible to put Cryptic Passage (Ep. 5) above Post Mortem (Ep. 6) on a list?


I dunno here. I think it makes more sense the way it is now. The Postmortem is the official expansion from Monolith. Cryptic Passage is a third party expansion.

Anyway, great release M210 !
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User is offline   Newken 

#297

Changing the episode order by the config file probably would be the best.
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User is offline   axl 

#298

View PostNewken, on 26 September 2017 - 11:18 AM, said:

Changing the episode order by the config file probably would be the best.


Ah in that case... sure why not :rolleyes:
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User is offline   m210® 

#299

I made a little engine refactroing, user episodes savegame fix, keyboard input pgup/pgdn, home/end fix in configure controls and I expect to fix the display of the startup window.
And I need to test this version. Check it

BloodGDX.jar
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User is online   Phredreeke 

#300

View PostM210, on 15 September 2017 - 03:26 AM, said:

I think I will delete "user maps" and "user episodes" menus and change it to "user content"
At this menu you can choose any folder, any file...it's will support MAP (white color) and INI (red color) files.

INI files will can load ART files in choosed folder.

Files in Filelist not sorted yet, but I planning to solve this problem :rolleyes:


I'm having a "Senpai noticed me" moment right now.
0

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