Duke4.net Forums: WH32 - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

WH32  "Witchaven TC for EDuke32"

User is offline   Drek 

  • 1,223


Posted Image
Posted Image
Posted Image

I've posted a few pics around, it's very very early, consider this a proof of concept type release.

Disclaimer, nothing really works yet, no weapons, no enemies, this is just able to load the maps so far.

The package does not contain original game data, it's EDuke32 with CONS, defs and a bat file with the tools to automate the initial data extraction processes.
Download:Attached File  WH32.zip (5.6MB)
Number of downloads: 3
Extract the attached file WH32.zip directly to the gameroot folder of Witchaven.
Run !SETUP_WH32.BAT first to extract and convert Witchaven files to EDuke32 formats.
Run !!PLAY WH32.bat -or- go into the directory created by !SETUP_WH32.BAT and run eduke32.exe

Looking for people interested in Witchaven who may want to help port the needed source over to CON (like enemy AI and such) Even able to make maps for it in Mapster32 which is working fairly decently straight out of the box, BACKMAP is needed to play them in DOS.

Added later...

I've lost all interest in this, the maps aren't worth any effort getting working in EDuke32. Maybe the potential is there for a good game...

This post has been edited by Drek: 21 June 2017 - 04:00 PM


Share this topic:

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Maiden! ;) © 2018 Voidpoint, LLC

Enter your sign in name and password

Sign in options