icecoldduke, on 19 June 2017 - 06:50 AM, said:
While FBX is decent at best (remember that it's intended for transferring data between Autodesk applications, nothing more) for a one-time import, it's very much a bad idea for the primary skeletal model format in the context of modding, where backwards compatibility is a highly important factor. FBX is a format that has had considerable changes over each iteration, to the point where each version is generally going to be incompatible with any other. I would strongly advise against using it here.
I'd recommend a more modding-friendly format such as IQM. There are others, but that one's my personal recommendation.