Just so everyone knows, in the next update, I am changing the user.lua level tables. Music entries are now in there own table, and song name is now replaced with song id which points to a entry in the level table.
-- Music table, contains all the music for the game.
music =
{
[0] = {"none"},
[1] = {"none"},
[2] = {"music/track02.ogg"},
[3] = {"music/track03.ogg"},
[4] = {"music/track04.ogg"},
[5] = {"music/track05.ogg"},
[6] = {"music/track06.ogg"},
[7] = {"music/track07.ogg"},
[8] = {"music/track08.ogg"},
[9] = {"music/track09.ogg"},
[10] = {"music/track10.ogg"},
[11] = {"music/track11.ogg"},
[12] = {"music/track12.ogg"},
[13] = {"music/track13.ogg"},
[14] = {"music/track14.ogg"},
}
-- Game maps listed out invididually
levels =
{
-- Level Name, Song id, Description, Best Time Par Time
-- Shareware Levels
[ 0] = { "title.map", 2, " ", " ", " " },
[ 1] = { "$bullet.map", 4, "Seppuku Station", "0 : 55", "5 : 00" },
[ 2] = { "$dozer.map", 9, "Zilla Construction", "4 : 59", "8 : 00" },
[ 3] = { "$shrine.map", 12, "Master Leep's Temple", "3 : 16", "10 : 00" },
[ 4] = { "$woods.map", 10, "Dark Woods of the Serpent", "7 : 06", "16 : 00" },
-- Registered Levels
[ 5] = { "$whirl.map", 5, "Rising Son", "5 : 30", "10 : 00" },
[ 6] = { "$tank.map", 6, "Killing Fields", "1 : 46", "4 : 00" },
[ 7] = { "$boat.map", 8, "Hara-Kiri Harbor", "1 : 56", "4 : 00" },
[ 8] = { "$garden.map", 11, "Zilla's Villa", "1 : 06", "2 : 00" },
[ 9] = { "$outpost.map", 12, "Monastery", "1 : 23", "3 : 00" },
[10] = { "$hidtemp.map", 5, "Raider of the Lost Wang", "2 : 05", "4 : 10" },
[11] = { "$plax1.map", 10, "Sumo Sky Palace", "6 : 32", "12 : 00" },
[12] = { "$bath.map", 4, "Bath House", "10 : 00", "10 : 00" },
[13] = { "$airport.map", 6, "Unfriendly Skies", "2 : 59", "6 : 00" },
[14] = { "$refiner.map", 9, "Crude Oil", "2 : 40", "5 : 00" },
[15] = { "$newmine.map", 7, "Coolie Mines", "2 : 48", "6 : 00" },
[16] = { "$subbase.map", 10, "Subpen 7", "2 : 02", "4 : 00" },
[17] = { "$rock.map", 8, "The Great Escape", "3 : 18", "6 : 00" },
[18] = { "$yamato.map", 7, "Floating Fortress", "11 : 38", "20 : 00" },
[19] = { "$seabase.map", 9, "Water Torture", "5 : 07", "10 : 00" },
[20] = { "$volcano.map", 10, "Stone Rain", "9 : 15", "20 : 00" },
[21] = { "$shore.map", 11, "Shanghai Shipwreck", "3 : 58", "8 : 00" },
[22] = { "$auto.map", 5, "Auto Maul", "4 : 07", "8 : 00" },
-- Deathmatch Levels
[23] = { "tank.map", 11, "Heavy Metal (DM only)", "10 : 00", "10 : 00" },
[24] = { "$dmwoods.map", 8, "Ripper Valley (DM only)", "10 : 00", "10 : 00" },
[25] = { "$dmshrin.map", 7, "House of Wang (DM only)", "10 : 00", "10 : 00" },
[26] = { "$rush.map", 13, "Lo Wang Rally (DM only)", "10 : 00", "10 : 00" },
[27] = { "shotgun.map", 5, "Ruins of the Ronin (CTF)", "10 : 00", "10 : 00" },
[28] = { "$dmdrop.map", 6, "Killing Fields (CTF)", "10 : 00", "10 : 00" },
}