Captain Kupo, on 09 January 2017 - 06:05 AM, said:
I dont think hes got plans to add Gina, but i could be wrong, itd be a big task to program all her weapon behaviors though
In addition, the Samsara codebase is complicated and laden with the hacks of the past (some of which were written by people who, I am reliably informed, weren't exactly sober at the time...), making it difficult and perhaps even a little painful for someone mollycoddled by modern features to work with. Some of the Duke code, for example, is outright unmaintainable without a complete rewrite, due to the fascinating methods used to try and implement the Mighty Foot in some old version of Skulltag.
So I've taken more of a janitorial role on Samsara, keeping it running on modern source ports while only adding the occasional extra thing or bit of detail. It's worked out well enough...