Recent Steam-released game includes stolen 90s FPS assets "Duke 3D, Blood, TekWar, Doom, you name it!"
#1 Posted 23 November 2016 - 09:34 PM
The game is called Space Truckers, and it was released on Steam today:
http://store.steampo....com/app/533320
Check the trailer and the screenshots. From the released media, there are clear elements from Duke 3D, Blood, Rise of the Triad, obviously all of the characters from TekWar, and quite a bit of fan Doom content. Recognize anything else?
Although it seems some of the assets were later edited, it's very blatant in this alpha trailer video:
Quite shameless! There's not much we can do by ourselves other than using the report button on the game's store page, but I imagine Gearbox, Atari, 3D Realms, Bethesda, and so forth's lawyers probably wouldn't appreciate this matter if they became alerted to it.
Additional (incorrectly titled) gameplay video, game begins at 1:05:
Sound effects lifted from Half-Life, so add Valve themselves to the list.
This post has been edited by Marphy Black: 23 November 2016 - 10:06 PM
#2 Posted 23 November 2016 - 09:59 PM
This is a shame, I rather liked Sickbrick for how weird it was :/
I hope Jim Sterling gets his hands on it
*edit* There are also sound effects for the original Half-Life, as well as some assets from Freedoom (however, this is technically the only one that is legal, just not ethical)
This post has been edited by HulkNukem: 23 November 2016 - 10:30 PM
#3 Posted 23 November 2016 - 10:05 PM
#4 Posted 23 November 2016 - 10:07 PM
Daedolon, on 23 November 2016 - 10:05 PM, said:
Its better to bring more attention to blatant plagiarism so the developers don't try to pull this shit again. Quietly killing them in the night means they could come back again; bring lots of attention to them means they will likely think twice, and if not, it means less people will fall for it.
#5 Posted 23 November 2016 - 10:09 PM
#6 Posted 23 November 2016 - 10:14 PM
Game itself?
Some nice stuff but again it's yet another 32x32 stretched texture "retro-fantasy" game, tries to be everything at the same time.
Even Wolf3D had more resolution in it's textures.
16bit console era texture resolution in a game that mimics early 90s FPS design but has late 90s lighting tech and look, walls plastered with posters lifted from 2000s internet and in a 2010s engine.
#7 Posted 23 November 2016 - 10:44 PM
#8 Posted 23 November 2016 - 11:30 PM
#10 Posted 24 November 2016 - 12:26 AM
I wouldn't be surprised if the guy took all this stuff out of a Russian textures/sprites rip site and has no idea which game the textures are from.
I mean, once I talked with the guy who did Brutal Doom and he didn't know the motorbike he was using was from Redneck Rampage: Rides Again...
Micky C, on 23 November 2016 - 10:44 PM, said:
Not sure if ironic.
#11 Posted 24 November 2016 - 12:55 AM
Micky C, on 23 November 2016 - 10:44 PM, said:
The AMC TC is well known for using 100% original textures drawn by James and you. God bless your hearts
#12 Posted 24 November 2016 - 01:05 AM
Daedolon, on 23 November 2016 - 11:40 PM, said:
The developers are Canadian, if that's what you're getting at, and at least the lead coder is well aware of Duke 3D and other classic FPS titles of the era judging by his fan trailers. Wait a minute, that's the DNF mod! Is there a double agent among us?
Anyway, some extensive research into the subject (aka the first Google search result) suggests these same developers were once Second Life moguls. And yet, they're now taking graphics from William Shatner's TekWar. There's a lesson to be learned here, I'm sure.
#13 Posted 24 November 2016 - 08:40 AM
I can see a team member using an asset from another game as a placeholder and forgetting to get rid of it, but this is pretty blatant they intentionally just took assets for their own gain.
#14 Posted 24 November 2016 - 10:56 AM
Micky C, on 23 November 2016 - 10:44 PM, said:
Unless you guys have any plans of selling the AMC TC for 20 bucks on Steam I'd say there's a pretty big difference between them
Edit:
Daedolon, on 23 November 2016 - 11:40 PM, said:
Or am I allowed to say it?
I don't blame you for coming to that conclusion, seeing how the majority of the reviews are key activations and written in Russian (which is highly peculiar seeing as to how the game itself is in English), and how you appear to be playing as a Russian in the game itself.
This post has been edited by Doom64hunter: 24 November 2016 - 11:23 AM
#15 Posted 24 November 2016 - 12:21 PM
#16 Posted 24 November 2016 - 12:24 PM
#18 Posted 25 November 2016 - 01:29 AM
#19 Posted 25 November 2016 - 02:05 AM
In a truly bizarre source to lift stuff from, this is the opening theme of the Sin The Movie anime movie thing:
Oh my god, they've been playing us like a fiddle for years!
#20 Posted 25 November 2016 - 02:49 AM
TerminX, on 24 November 2016 - 12:21 PM, said:
Wouldn't it be more effective to tell Randy Pitchford's lawyers ? ...
This is using stuff from DN3D, and I'm assure Steam would be more inclined to listen if the complain came directly from a copyright owner.
This post has been edited by MetHy: 25 November 2016 - 02:53 AM
#21 Posted 25 November 2016 - 02:52 AM
MetHy, on 25 November 2016 - 02:49 AM, said:
Valve would pull it down quicker, the lawyers would only be contacting Valve too.
#22 Posted 25 November 2016 - 03:02 AM
What I mean is, for all THEY know, no matter how many people file a report, these people don't own the proof that Space Trucker is using copyrighted assets from other games.
Only the rightful copyright owners do.
Shit, even if you show them one by one that all these assets are from DN3D by doing a lengthy file comparison, I don't think they'd care unless it came from the people from own DN3D.
On top of that, they may think that as long as the different copyright owners don't care, it's not a problem. They may even think "we don't know if they bought the rights to use these assets".
Etc etc, There is plenty of angles to this and I don't believe anything other than a complain from a copyright proving something's wrong would do anything.
Everyone reporting is still good because it brings their attention to it though. But it doesn't have much power. The contact at Valve could answer to TerminX "you don't know if they paid for the right to use those assets".
This post has been edited by MetHy: 25 November 2016 - 03:05 AM
#23 Posted 25 November 2016 - 03:11 AM
They'd be setting a pretty terrible precedent for the future if they allowed a game this guilty to stay on the market despite the large number of reportings.
This post has been edited by Micky C: 25 November 2016 - 03:12 AM
#24 Posted 25 November 2016 - 03:13 AM
Also who knows how many people report games on Steam under false excuses.
This post has been edited by MetHy: 25 November 2016 - 03:14 AM
#25 Posted 25 November 2016 - 03:57 AM
Marphy Black, on 25 November 2016 - 02:05 AM, said:
Stealing from Masamichi Amano? :/
#26 Posted 25 November 2016 - 06:26 AM
HulkNukem, on 23 November 2016 - 09:59 PM, said:
Seconded. Jim Sterling is the only person I trust to give this crap the thrashing it deserves.....