Story:
Explore Master Barlington's estate, also home to his exclusive gentlemen's club including some prominent figures of the area, owners of influential businesses; Cobbleson & Son's Crimson Brewery, Leroux's Médaillon Bathhouse, Ashford's Bank and Trust, etc. Strange activities have been taking place at the estate and these men are likely involved. Rumours also spread about a new religious cult forming and gossip regarding Barlington's mental health as of late. Sudden disappearances have been reported surrounding the area, but no concrete evidence pointing to the club itself. What secrets are they hiding? Break inside, rummage around, seek documents and discover the truth, no matter how far you must dig to find it.
Intended as an introductory level for a short series I have in mind, there's themes I'd still like to try out so haven't quite finished tinkering with Blood just yet.
Blood mapping has been an incredibly fascinating experience and a nice change of pace, especially how much Mapedit functions differently compared to Duke3D.
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SCREENSHOTS


Installation if running Blood via DOSBOX (ex: GOG Release);
# Edit "dosboxBlood_single.conf"
# Replace BLOOD.EXE with DREAMW1.BAT (Remember to change it back later)
# Your shortcut for "One Unit Whole Blood" should launch with "The Dreamwell Enigma" selectable via main menu
There's probably better methods, but this is quick and easy.
Known Bugs/Problems
> Beware entering through doors during their opening/closing phase or risk either dying or pushed into areas you shouldn't be in yet. Attempted to fix the latter with no success, mostly due to sector over sector.
> Minor visual glitch when crossing doorways due to doorframes. Should not affect gameplay besides a strange hitch.
> Framerate drop outside due to interior complexity/overlapping sectors, but shouldn't become a problem indoors or during combat. Primarily focused around the front entrance.