Hank, on 18 November 2016 - 12:59 AM, said:
First map, has a one way end, can't turn back, so you better have collected all ammo and weapons. Then, while going in circles to reach the exit, weapons appear and so do the new enemies, fireflies. Eventually you figure out that all you need to do is to step back, and use your shot gun, bang, bang, two well aimed shots, they explode and take some of their buddies with it. And so on. Who on earth play tested those maps? Did they even test them?
As for the looks, I know some artist here could have done better. Fine. I like the new stuff, overall. If you look close, game over, lack of detail, but I don't really care about details that much.
Now to the incinerator: It is a useless weapon. You can fry the little fry, since those actors don't run back when a deadly flame approaches. This is no fun. Give me a bit of a challenge. Say, I am holding a weapon filled with fuel of some sort, make me explode once in a while if some actor shots a rocket at me.
There is no problem with the layout of the 1st map, it's the first one that use 720 degree corridor since Lunatic Fringe. I agree that Fireflies shouldn't explode as it makes them quite useless. I said the enemies weren't tested well.
The Incinerator is not at all a useless weapon, you can use it quite often, especially in Levelord maps, where the scale is smaller, and more pigs and enforcers hover around.