5th Anniversary of Duke Nukem Forever
#1 Posted 10 June 2016 - 11:26 AM
#2 Posted 10 June 2016 - 12:00 PM
http://duke.a-13.net/
This list always kills me.
The United States' entire program to put a man on the moon, from Kennedy's challenge to the landing.
the entire Manhattan Project
It took less time to figure out how to put people on the moon and bring them back.
This post has been edited by deuxsonic: 10 June 2016 - 12:06 PM
#3 Posted 10 June 2016 - 12:13 PM
#5 Posted 10 June 2016 - 02:03 PM
To think DNF has been released for 5 years. Thats over 1/3rd of DNF's development time.
Something like Starcraft Ghost or Beyond Good and Evil 2 might have been known for longer, but Half-Life 3 is definitely the 'new DNF'. The difference though is that people at Valve aren't actively saying HL3 is still being worked on, and they've released other games, unlike 3DRealms who simply licensed out Duke.
Me and my brother waited since the 90's to get our hands on DNF, and now the same for Half-Life 3; he doesn't even play games anymore but I know he'd make an exception for Half-Life.
#6 Posted 11 June 2016 - 11:52 AM
Quote
-The Hoover Dam was built in 5 years (1931-1936), although it took 9 years on top of that (starting in 1922) for the paperwork.
-World War II and the entire Manhattan Project. Yes, even the complete development of the atomic bomb took less time.
-The Beatles formed, released every single one of their albums and broke up. During this time they also toured the world several times.
#7 Posted 11 June 2016 - 01:00 PM
This post has been edited by Tea Monster: 11 June 2016 - 01:01 PM
#8 Posted 11 June 2016 - 02:00 PM
#10 Posted 12 June 2016 - 09:46 AM
#12 Posted 21 July 2016 - 09:44 AM
#13 Posted 21 July 2016 - 02:03 PM
MusicallyInspired, on 21 July 2016 - 09:44 AM, said:
What if...
...
...
...
George hadn't been such a terrible producer/director (whatever his title was). It's hilarious to see him criticizing the development of other games now. He LOVES to rail on Star Citizen, and I'm like: Dude, you have no right to comment.
Anyway, I agree that DNF was not The Worst Game Everâ„¢. I've been thinking about replaying it soon. It definitely fell short of what we were looking for though.
#14 Posted 21 July 2016 - 02:06 PM
#15 Posted 21 July 2016 - 02:38 PM
In this day & age where games are forgetting themselves and being something they're not like the badass dino killing Tomb Raider turning into a boring gritty survival story and the stupid pissed off God killing God of War turning into a relationship between a bearded guy and a kid(Last of Us Rip off much?).
DNF actually kept it's identity, my favorite part of the whole game is the personality, from the effort that went into the detail & personality of the levels.
Not to mention DNFs levels were very interactive, a big part of DN3D.
I still replay the game every now and then just to admire the Duke persona put into the game, the Duke Burger level being my favorite, not just because I get to fight aliens while being the size of a rat, but everything in the level has the Duke personality all over it, from the cardboard boxes in the stock room to the condiment jars having Duke's face and humor on them.
You can tell how much love and care went into the game despite it not coming out as good.
I saw this review back shortly after the game came out and still agree with it too this day.
Duke Nukem Forever will always be my favorite video game guilty pleasure.
#16 Posted 21 July 2016 - 03:18 PM
In the second half of the game, he almost becomes a mute also (besides one liners from killing an alien) which is odd considering that's exactly what happens in Prey, too.
This post has been edited by HulkNukem: 21 July 2016 - 03:19 PM
#17 Posted 21 July 2016 - 04:24 PM
#19 Posted 21 July 2016 - 04:45 PM
#20 Posted 21 July 2016 - 07:27 PM
#22 Posted 22 July 2016 - 06:38 PM
You know, when all's said and done, the one thing that still bothers me about DNF is that garbage box art. Makes me very grateful I have this steel case.
Maybe one day I'll get my hands on the 2001 E3 DVD...
This post has been edited by Trikeen: 22 July 2016 - 06:42 PM
#23 Posted 23 July 2016 - 01:51 AM
#24 Posted 23 July 2016 - 08:29 AM
HulkNukem, on 10 June 2016 - 02:03 PM, said:
To think DNF has been released for 5 years. Thats over 1/3rd of DNF's development time.
Something like Starcraft Ghost or Beyond Good and Evil 2 might have been known for longer, but Half-Life 3 is definitely the 'new DNF'. The difference though is that people at Valve aren't actively saying HL3 is still being worked on, and they've released other games, unlike 3DRealms who simply licensed out Duke.
Me and my brother waited since the 90's to get our hands on DNF, and now the same for Half-Life 3; he doesn't even play games anymore but I know he'd make an exception for Half-Life.
Quite honestly, I don't know why anyone still holds out hope for Half-Life 3. Valve has been trolling its fans for over a decade now. If Valve were going to release it, they'd have done so already.
Gabe Newell is richer than God. Why would he risk his vast fortune for a game that will have so much hype it will never be able to live up to?
This post has been edited by Master O: 24 July 2016 - 08:43 AM
#25 Posted 23 July 2016 - 02:08 PM
#26 Posted 23 July 2016 - 06:53 PM
Kathy, on 23 July 2016 - 02:08 PM, said:
Granted I still have hopes for a new Half-Life game coming into existence someday. Valve is raking in easy money with Steam, but I could see them wanting to put out at least one more legit single-player epic.
This post has been edited by PsychoGoatee: 23 July 2016 - 06:54 PM
#28 Posted 25 July 2016 - 03:41 PM
Hasn't Valve just said "screw it" and went with the "it's easier to sell other peoples games than make our own" tactic? lol
#29 Posted 25 July 2016 - 04:00 PM
Lucario, on 25 July 2016 - 03:41 PM, said:
CS:GO and DOTA 2 are both developed by Valve and both bring in insanes amount of money. The current prize pool for The International 2016 for DOTA 2 is sitting on just over 18 million dollars. Why wouldn't you keep working on that?