POLYMOST HRP BLOOM MOD - DOWNLOAD - 11MB
Quote
by Drek
+=========================+
|Installation Instrustions|
+=========================+
1)Get Duke3D and EDuke32 installed with HRP v5.4
----> hrp.duke4.net
----> eduke32.com
2)Extract the zip archive to the game folder with eduke32.exe
---->game folder will have these files (and more)
------->opengl32.dll
------->READ_ME.TXT (this file)
------->ReShade.fx
------->ReShade64.dll
------->eduke32.exe
----------->Also "autoload" and "ReShade" folders
3)** 64bit eduke32.exe users only ** First time only **
---->delete opengl32.dll (it's x86 - for 32bit .exe's)
---->rename ReShade64.dll to opengl32.dll
FINISHED
-->Start eduke32.exe
---->check the autoload box
------>do not check the Polymer box
+===============+
|Ingame Commands|
+===============+
-->Toggle the shaders off/on using Scroll Lock key
-->Take screenshots with effects applied using Print Screen
Special thanks to LeoD, Roma Loom and Tea Monster for the work they've done maintaining polymost compatibility in the HRP. This package was easily built upon the Polymost HRP override pack file structure.
Opengl shaders powered by; ReShade by crosire, reshade.me
http://dukeworld.duk.../20160115-5568/
edit: as of revision 5771-june 5, 2016 the Polymost issues are fixed in current builds.
Please post some screenshots here if you like the mod.