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Powerslave/Exhumed General Discussion  "Split from Build Engine thread"

User is offline   axl 

  • 163

#211

View Postfgsfds, on 04 March 2018 - 11:39 AM, said:

Would love to check it out.


Likewise !
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User is offline   Phredreeke 

  • 245

#212

If you're gonna use the Polymost renderer then please also support replacement skyboxes :) I extracted the sky backdrops from the game and put them in this album if anyone wants to have a go at making some https://imgur.com/a/saOfP

Posted Image
I don't think I like this new gritty reboot of Pac-man...
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User is offline   LAW 

  • 23

#213

This is a very cool topic.

Do you have any info on level editing possibilities in Powerslave EX?

What are these Saturn levels which are totally absent from PS1 version?

Ok Jackie, now it's my turn...
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User is offline   MetHy 

  • 1,522

#214

 LAW, on 11 March 2018 - 11:16 AM, said:

What are these Saturn levels which are totally absent from PS1 version?


I don't remember which levels, but 2 entire maps have the same name but are completely different. Then, you have about half of 2 other levels which are also different + tons of other changes in other maps.

Just play the Saturn version, it's great
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User is offline   LAW 

  • 23

#215

 MetHy, on 11 March 2018 - 11:36 AM, said:

I don't remember which levels, but 2 entire maps have the same name but are completely different. Then, you have about half of 2 other levels which are also different + tons of other changes in other maps.

Just play the Saturn version, it's great


If only I had Saturn. It was a great console. But having them all with these memcards, joypads and stuff is a big trouble. There is some life besides gaming after all ;-)

Thanks for the info.

Ok Jackie, now it's my turn...
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User is offline   MetHy 

  • 1,522

#216

It works perfectly emulated using yabause 0.9.15. Trust me, I did a speedrun of the game on real hardware, so I'd have noticed if anything was wrong emulated. The only difference is that the background image during loading screens doesn't appear, big deal.
Probably works using other Saturn emus too.
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User is offline   MetHy 

  • 1,522

#217

I'm trying the latest version of the Dehacker.
It's pretty good, running the game in higher resolution... even just running it in 800*600 makes a substantial difference.

However it feels like there is something wrong with the way strafing "always on" is handled. You see, Anubis warriors' fireballs are made so that they'll fire in the direction they think you're going if you're strafing; but when using the dehacker they just seem to fire in very random directions. I've seen several of them literaly turn around to fire 120° behind them when I'm right in front of them.

Edit : I've also noticed a visual glitch which seem to be based on distance and view angle: entire parts disappear? Never seen this before

Posted Image

Posted Image


This post has been edited by MetHy: 19 March 2018 - 02:59 AM

1

User is offline   MetHy 

  • 1,522

#218

Another thing I noticed with the dehacker is that it seems that some sprites appear darker than they should; for instance compare the ammo belt in those 2 screenshots

Posted Image

Posted Image
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User is offline   randir14 

  • 69

#219

Has anyone else had a problem with the mouse in Powerslave EX? When I try to look around the mouse only moves a few degrees in any direction and then defaults back to the center of the screen. So currently I'm being forced to play it with an Xbox controller (and yes I tried unplugging it, the mouse problem remained).

This post has been edited by randir14: 21 March 2018 - 09:35 PM

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User is offline   fgsfds 

  • 182

#220

View Postrandir14, on 21 March 2018 - 09:34 PM, said:

Has anyone else had a problem with the mouse in Powerslave EX? When I try to look around the mouse only moves a few degrees in any direction and then defaults back to the center of the screen. So currently I'm being forced to play it with an Xbox controller (and yes I tried unplugging it, the mouse problem remained).

Same here. Seems like a Win10 Fall Update issue. I had it in a couple of other games. No idea how to fix that.
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User is offline   SonicB00M 

  • 21

#221

https://www.trademar...e-87866944.html

Seems like something is happening ;)
1

User is offline   MrFlibble 

  • 624

#222

Here's a little something I just noticed in relation to the Powerslave girls mentioned in another thread. There's a bunch of screenshots from Exhumed that were published on the cover CD of the Score magazine issue 29 (May 1996), with two showing a secret with two girls in the background:
Posted Image Posted Image

At first I assumed that the scene was from somewhere later in the game (I hardly played past the fourth level), but upon closer inspection it seems to be the semi-secret area in MAP03, but it is actually quite different. In the final game, there are two dancers and two drummers, along with some powerups and a save scarab. Here's what the area looks like in the December 1996 demo (a close-up of the area behind the bars):
Posted Image

So the screenshots in Score are definitely from an earlier version. Perhaps the girls in question were changed due to some form censorship, as at least one of them (on the right) is definitely NSFW, and actually I'm not sure if these particular sprites are used anywhere in the game (but they still are present in the data files of at least some versions, including the August 1996 demo from the PC Gamer CD (demo details and dates can be checked here).

Here's the whole bunch of screenshots from the Score 29 CD in case you're able to spot more differences:
https://imgur.com/a/YqN7lqf


This post has been edited by MrFlibble: 27 May 2018 - 10:12 AM

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User is offline   Manhs 

  • 26

#223

Exhumed / Powerslave Fan Remix Album released! ^^
Last album I commissioned!
Playlist:
Track 11: https://youtu.be/GfE1DDsSzHk
Track 09: https://youtu.be/XGEaYKi_YK8
Track 04: https://youtu.be/ExF70pMLhqI
Track 01: https://youtu.be/2tAzquJENGA

Links for the mp3 in the description.
Video games remix powa! (y)
I asked for 4 remix, the other themes were too much "atmospheric" I think.
Track 11 is the final boss battle theme remixed, this one is epic :)

This post has been edited by Manhs: 28 May 2018 - 02:19 AM

4

User is offline   MrFlibble 

  • 624

#224

View PostMrFlibble, on 27 May 2018 - 10:12 AM, said:

At first I assumed that the scene was from somewhere later in the game (I hardly played past the fourth level), but upon closer inspection it seems to be the semi-secret area in MAP03, but it is actually quite different. In the final game, there are two dancers and two drummers, along with some powerups and a save scarab.

I just checked the PC Gamer demo and the secret area is the same as in the December 1996 one, even though LEV3.MAP is the only level file that is different from the December demo, as noted here (I guess they changed something else).
Posted Image
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User is offline   Defrago 

  • 0

#225

View PostTheDeadFish, on 04 March 2018 - 03:53 AM, said:

I am currently working on a windows port of exhumed

The game is already working and is playable
The sound and music are working
It now runs at 60fps using interpolation
Any progress by now? Would love to check it too
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User is offline   Bruno Mattei 

  • -72

#226

I'm curious about this new port as well. Powerslave is easily the 4th best Build game.
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User is offline   Phredreeke 

  • 245

#227

After hearing about a shotgun that was cut out of the final version of Powerslave, I decided to compare the art assets between the beta/first shareware version and the final version. While there was no shotgun I noticed quite a number of differences between the two, some subtle, others immediately noticable, and decided to compile a few animated comparisons between the two

https://imgur.com/a/KvndSX0


This post has been edited by Phredreeke: 26 July 2018 - 08:31 AM

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User is offline   Kalisto 

  • 2

#228

Hello, I am kalisto, since a few months now I'm working on a "mod" for Powerslave / Exhumed EX by improving the version of Samuel Villarreal @SVKaiser.

My goal is to replace all the sprites of this version (psx) by the sprites of the PC version, including animation and in the fields of my competences, I am not a programmer :) But with passion and work we can make. I do not think we will have a remake that will do honor to this exellent game.

The mod will be available in a good month, much remains to be done. :)

Here are some videos on my Youtube channel: https://www.youtube....vJCukc6g/videos


Progression of the mod:

-All PC weapons ok + bêta (all extended sprite)
-Anubis ok
-Red Spider ok (Blue Scorpion still present)
-Rat ok
-Fish ok
-Wasp Blue ok
-Basted 80% completed
-Set 80% completed
-Mummy revive +bêta 70% completed
-Armademon ok


-Bomb Jump added
-FX 90% completed
-Sounds PC added

-Compatible 16/9 (included video)
-Full French ok
-Ramses syncro labial in progress ....


No news map, no death locate according to weapon, no PC HUB, simply because I do not have access to this.
In the end it will be a big graphic enhancement, despite all the animations of HUB items being completed and animated.: /



PS:
How can I open the game's map files, which program should I use?
Sorry for my english.

This post has been edited by Kalisto: 23 January 2019 - 07:55 PM

2

User is offline   Kalisto 

  • 2

#229

// FIX //

Here is a Fix to play the mouse Powerslave EX (read the text file included): https://drive.google.../drive/my-drive

This post has been edited by Kalisto: 01 February 2019 - 10:51 AM

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