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Wolfenstein corner "For everything Wolfenstein related"
#421 Posted 11 July 2021 - 02:58 PM
#423 Posted 13 July 2021 - 05:14 PM
Here is one of the very illegal textures Tormentor667 removed from Blade of Agony (with the replacement texture seen below it)
![Posted Image](https://media.discordapp.net/attachments/777004635021246486/864671647993692170/boa-change3.png)
I guess technically it would be committing Rassenschande...
#425 Posted 14 July 2021 - 06:37 AM
#427 Posted 14 July 2021 - 12:49 PM
#428 Posted 14 July 2021 - 04:43 PM
![Posted Image](https://cdn.discordapp.com/attachments/777004635021246486/864665694444060682/boa-change.png)
Yes, putting a photo of Auschwitz in your game may be considered in poor taste and possibly illegal in Germany, but the replacement texture is still the same photo, just with the sign that makes it recognisable smudged out!
#429 Posted 14 July 2021 - 04:58 PM
NightFright, on 14 July 2021 - 12:49 PM, said:
While that's true, in this case it's not hard to blame if he does. When being faced with the threat of jail time because of a fucking game, all bets are off. If someone snaps from it, that's not a purely dramatic reaction. That's someone trying to escape the threat in the most direct way possible.
The real drama queens are the shitsuckers at Doomworld that threw a fucking fit over Nazis doing bad things in a WWII shooter, that absolute cunt Not Jabba for thinking herself god and going on a fucking power trip by making a ridiculous list of demands, that include speaking for a group of people who actively and vocally want the opposite of her demands and scrubbing Nazis from this WWII shooter, and of course the German government for being a bunch of tinpot dictators who want to bury their bloody past.
As far as I'm concerned the real anti-semites are everyone listed above.
#430 Posted 14 July 2021 - 05:12 PM
1. Ravensbruck concentration camp for women
2. Concentration camp in Oranienburg
3 and 4. Pictures of victims at Auschwitz-Birkenau
5. as mentioned already the gate to Auschwitz
#431 Posted 15 July 2021 - 09:56 AM
#432 Posted 15 July 2021 - 09:58 AM
This post has been edited by jkas789: 15 July 2021 - 09:58 AM
#434 Posted 15 July 2021 - 10:40 AM
jkas789, on 15 July 2021 - 09:56 AM, said:
Normally I'd agree but with the potential threat of criminal indictments because of Germany's ass-backwards censorship laws, that changes the whole game field. I think Torm is plain in an unwinnable situation no matter what he does or could have done. Even if he stood his ground and BoA flew under the radar, I wouldn't put it past those bitchsacks to straight report him.
jkas789, on 15 July 2021 - 09:56 AM, said:
Spot-on here, though.
#435 Posted 16 July 2021 - 04:56 AM
#436 Posted 16 July 2021 - 07:17 AM
MrFlibble, on 16 July 2021 - 04:56 AM, said:
I don't know what that game it but it has my curiosity. Hopefully I will be able to play this on sunday (and finish the ROSH maps, try other stuff and finish moving my stuff from my old apartment to my new house.
#437 Posted 16 July 2021 - 07:21 AM
MrFlibble, on 16 July 2021 - 04:56 AM, said:
The Wolf3D mission folder is included in the C-Dogs v12 distribution, located in the subfolder missions. But the Wolf3s mission entry does not show up until you rename the mission folder from '.wolf3d' to 'wolf3d' (remove the leading dot).
However, the 'WL1', 'WL6', and 'SOD' subfolders are currently only placeholders without any playable content, and the 'common.cdogscpn' subfolder contains data that allows starting a game, but it does not appear to hold any structured levels yet.
This post has been edited by deus-ex: 16 July 2021 - 07:22 AM
#438 Posted 16 July 2021 - 08:51 AM
jkas789, on 16 July 2021 - 07:17 AM, said:
It's a cross-platform port / continuation / spiritual successor of a fairly popular DOS freeware overhead view arcade shooter called C-Dogs. It's highly customisable and moddable, and quite fun to play all in all.
#439 Posted 16 July 2021 - 02:51 PM
#441 Posted 17 July 2021 - 10:08 AM
#442 Posted 17 July 2021 - 12:53 PM
![Attached File](https://forums.duke4.net/public/style_extra/mime_types/zip.gif)
Number of downloads: 176
#443 Posted 18 July 2021 - 08:00 AM
#444 Posted 28 August 2021 - 07:27 PM
Honestly, if I wanted to introduce someone to either Wolfenstein or Doom mods, this would be one of the things I would point towards. It's that fun. Also I'm not too much of an asshole to make a zoomer play OG Wolfenstein. Their brains would explode or sumthing.
#445 Posted 28 August 2021 - 07:35 PM
OG Castle Wolfenstein is suffering
#446 Posted 28 August 2021 - 08:06 PM
Ninety-Six, on 28 August 2021 - 07:35 PM, said:
OG Castle Wolfenstein is suffering
I mean I guess, but Castle Wolfenstein was incredibly impressive for a computer game in 1981. Even if it was randomized, having a shooting (and stealth even!) game with levels like that was unique.
#447 Posted 28 August 2021 - 11:15 PM
#448 Posted 29 August 2021 - 12:38 AM
Morpheus Kitami, on 28 August 2021 - 08:06 PM, said:
I don't deny how impressive it was. But those controls are a war crime.
#449 Posted 29 August 2021 - 04:32 AM
This post has been edited by MusicallyInspired: 29 August 2021 - 05:08 AM
#450 Posted 29 August 2021 - 04:52 AM
MusicallyInspired, on 29 August 2021 - 04:32 AM, said:
I made a minimod that just completely erased the maze from that level.
Also I actually like episode 5 quite a bit. Not 4 or 6. And not 2.