Game within a game. "Gameception."
#1 Posted 11 February 2016 - 11:45 PM
Is there a videogame that includes Doom or games of that era within the game, I mean as if in Doom 4 you could play doom on an arcade of the future, or like if in bombshell you could actually play its own prequel, I think it only fits in in fps...
Is there alrready a videogame that could run an older videogame on lts engine? Is necessary at all?
Sorry I'm a bot. This could be on the comic thread... Lol
#2 Posted 12 February 2016 - 05:04 AM
This post has been edited by FistMarine: 09 December 2016 - 10:50 AM
#3 Posted 12 February 2016 - 05:46 AM
This post has been edited by Fox: 12 February 2016 - 05:47 AM
#4 Posted 12 February 2016 - 06:03 AM
FistMarine, on 12 February 2016 - 05:04 AM, said:
And I think there is also a Doom 3 mod/port that allows you to play original Doom through Doom 3 engine. Hope this is what you're looking for.
I should probably release a newer version of that, the one currently released is quite old compared to the current development version on my PC.
#5 Posted 12 February 2016 - 08:29 AM
This post has been edited by Mike Norvak: 12 February 2016 - 08:33 AM
#6 Posted 12 February 2016 - 08:38 AM
#7 Posted 12 February 2016 - 08:44 AM
#8 Posted 12 February 2016 - 09:39 AM
#9 Posted 12 February 2016 - 10:29 AM
#10 Posted 12 February 2016 - 11:04 AM
Demon Duke, on 12 February 2016 - 10:29 AM, said:
v1.3D came with the first two games on the disc. We're talking about playing a game in the game world of another game.
#11 Posted 12 February 2016 - 01:59 PM
But for games that are not from the same series, you can play a viking-themed pac-man inside Prey (and another mini game), an Asteroids-like game in Bioshock 2 Minerva's Den, an incremental game where you punch turkeys in Doom 3 (though I hardly consider this king of "game" a game) and some made-up minigames in GTA San Andreas arcade machines.
#12 Posted 12 February 2016 - 02:53 PM
#13 Posted 13 February 2016 - 01:24 AM
#14 Posted 13 February 2016 - 04:33 AM
Wish SEGA stopped being incompetent and ported Yakuza series to PC.
#15 Posted 13 February 2016 - 04:49 AM
Hendricks266, on 12 February 2016 - 11:04 AM, said:
Oh I get it mean something like this pacman for snes that you go inside of the store and play the classic mrs pacman right?
This post has been edited by Demon Duke: 13 February 2016 - 05:01 AM
#16 Posted 13 February 2016 - 06:41 AM
Micky C, on 13 February 2016 - 01:24 AM, said:
There was never a way to play Duke3D in DNF, but originally, the first level (the stadium fight) was supposed to have Build-style graphics. It was decided to give it actual DNF graphics so gamers wouldn't believe that the whole game would look like Build.
The email feature was cut when a beta tester discovered that it was possible to bind the action of sending an email to a key, but instead of talking about potential problems, he decided to bind the action of sending an email to 3DRealms to every single key on the keyboard. As a result, 3DRealms was mailbombed every time he did anything with DNF, and the feature was cut. This is one thing I can't blame George for cutting, because it would've led to severe spam problems.
#17 Posted 13 February 2016 - 12:10 PM
#18 Posted 13 February 2016 - 12:38 PM
Here's examples of some below.
It's the same with Fallout 4, you could find in-game magazines that gave you games to play on your Pip-boy.
This post has been edited by WheatleyNukem: 13 February 2016 - 12:38 PM
#19 Posted 13 February 2016 - 06:27 PM
The later Commander Keen games had Pong playable in the menu entitled "Paddle War".
This post has been edited by MusicallyInspired: 13 February 2016 - 06:28 PM
#20 Posted 13 February 2016 - 07:35 PM
Rare was notorious for this. Aside from what has already been mentioned, there were also arcade machines within Donkey Kong 64 wherein you could play the original Donkey Kong and Jetpack games.
Beyond that, the secret items in Banjo-Kazooie were intended to carry over to Banjo-Tooie via a cartridge transfer, which would have been extraordinarily impressive, had it worked out as they planned.
They also buried a fully-functional counter-operative mode in Banjo-Tooie, and said nothing about it until after it was discovered.
Metal Gear Solid pulled some cool stunts as well (namely the Psycho-Mantis battle), though I'm less familiar with that series.
This post has been edited by Nukey: 13 February 2016 - 07:36 PM
#21 Posted 01 March 2016 - 08:39 AM
Grand Theft Auto: San Andreas has 2 or 3 mini-games within it, one is Galaga in CJ's Mom's house, the other one or two are found in bars throughout the game. The closest bar to CJ's Mom's House is the one with the Green Bottle and Green Lights in Ganton down the street from the Clothes Store on Gove Street.
Terminator 3: Rise of the Machines: In the Extra Features it has Missile Command, Centipede, and the demo to T3: The Redemption.
#22 Posted 01 March 2016 - 09:28 AM
PRINGocalypz, on 01 March 2016 - 08:39 AM, said:
And in Wolfenstein: The Old Blood, every chapters(included Prologue chapter) also have those modified version of levels in Wolfenstein 3D episode 1 as secret levels. And some players complaints it for laziness or somethings that I don't get.
#23 Posted 01 March 2016 - 11:06 AM
Nukey, on 13 February 2016 - 07:35 PM, said:
There's actually a fully functional ZX Spectrum emulator hidden in GoldenEye 64.
#24 Posted 01 March 2016 - 01:53 PM
TerminX, on 01 March 2016 - 11:06 AM, said:
I thought the GoldenEye 64 cartridge was pressed for space, requiring some areas to be cut. Yet they're cramming that sor of thing in there?
#25 Posted 02 March 2016 - 06:28 AM
Micky C, on 01 March 2016 - 01:53 PM, said:
Rare was not exactly known for its keen design decisions with that game.
#26 Posted 02 March 2016 - 10:12 AM
TerminX, on 01 March 2016 - 11:06 AM, said:
Wasn't there some controversy regarding that back in the day?
#27 Posted 03 March 2016 - 05:54 AM
There's a mini Galaga iin Mortal Kombat 3 and a mini Gradius in Blades of Steel.
The Out Of This World 3DO port has Stalactites. Stalactites also had a DOS version once published through PLBM Games
Tyrian's DESTRUCT code has this realtime artillery type thing which is quite fun (with humans). I'd often install the shareware just for this one after having exhausted the game's very replayable one episode.
and finally, and I know this will lower my reputation... Call of Duty: Black Ops has Zork.
This post has been edited by leilei: 03 March 2016 - 06:13 AM
#28 Posted 03 March 2016 - 08:02 AM
#29 Posted 03 March 2016 - 11:20 AM
#30 Posted 10 March 2016 - 10:48 AM
Is it possible or too complex? Does it really worth to code something like that if the game plot is actually exploiting this feature?
EDIT:
What about playing exactly the same mod you are playing and even use the menu to continue playing from any specific saved file? it would be really hilarious if for example you find your self playing the mod in that screen, and even you can kill your self!!!!
This post has been edited by Mike Norvak: 10 March 2016 - 06:42 PM

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