FRVIND, on 18 November 2021 - 12:57 PM, said:
Hello!
After the development on 19-09-2021, breakdowns also with recon cars began to happen:
1) first of all the fluidity is lost, they jerk if you set 144 fps (but this had already happened before, together with the dukebike of the latest mod dukeplus);
2) then the recon car can no longer see you if it is on the layer above the TROR ... and then continues without shooting you;
3) finally, lately, the recon car can't even follow its path and looks like a fool: it goes around a crazy circle!
I have attached a simple map to see.
Thank you
recon.zip
After the development on 19-09-2021, breakdowns also with recon cars began to happen:
1) first of all the fluidity is lost, they jerk if you set 144 fps (but this had already happened before, together with the dukebike of the latest mod dukeplus);
2) then the recon car can no longer see you if it is on the layer above the TROR ... and then continues without shooting you;
3) finally, lately, the recon car can't even follow its path and looks like a fool: it goes around a crazy circle!
I have attached a simple map to see.
Thank you
Tried r3000 dating from September 2012, and the recon car shows the exact same behavior as in current revisions. Having a separate set of locators between 2 TROR layers has never worked properly with the Recon car.
Fluidity issues have been found in Alien Armageddon as well as AMC, but we lack a proper test case to debug the issues.

Help
Duke4.net
DNF #1
Duke 3D #1



