Internal compiler error at 737782 (0x00000000000b41f6) Internal compiler error at 737721 (0x00000000000b41b9)
mean in the eduke32.log? My code compiles fine and there's nothing wrong in game, but still.
Internal compiler error at 737782 (0x00000000000b41f6) Internal compiler error at 737721 (0x00000000000b41b9)
enderandrew, on 26 October 2017 - 05:42 PM, said:
Jblade, on 27 October 2017 - 12:52 AM, said:
Internal compiler error at 737782 (0x00000000000b41f6) Internal compiler error at 737721 (0x00000000000b41b9)
EDuke32 r6488 Built Oct 16 2017 14:22:05, GCC 7.2.0, 64-bit Using E:/AMC_TC/ for game data Running on Windows 10 (build 10.0.10586) Initializing SDL 2.0.6 Searching for game data... Using "DUKE3D.GRP" as main game data file. Using file "AMCTC.grp" as game data. Compiling: GAME.CON (531136 bytes) Including: USER.CON (0 bytes) Including: DEFS.CON (0 bytes) Including: CODE/AMCVARS.CON (52362 bytes) Including: CODE/AMCDEFS.CON (188636 bytes) Including: CODE/AMCUSER.CON (274990 bytes) Including: CODE/AMC_EPS.CON (21378 bytes) Including: AMC_Settings.txt (3076 bytes) Including: CODE/AMC_SUBTITLES.CON (296628 bytes) Including: CODE/getzrange.con (1494 bytes) Including: CODE/PSTATS.CON (824405 bytes) Including: CODE/EBIKE.CON (20593 bytes) Including: CODE/AMCEXTRA.CON (567825 bytes) Including: CODE/AMCSTEPS.CON (42565 bytes) Including: CODE/AMCWEPS.CON (911133 bytes) Including: CODE/AMCENEMY.CON (645978 bytes) Including: CODE/AMC_COM.CON (260782 bytes) Including: CODE/AMCCOMP.CON (1076743 bytes) Including: CODE/AMCSCENE.CON (83883 bytes) Including: CODE/AMCALLY.CON (183680 bytes) Including: CODE/AMCDISP.CON (220051 bytes) Including: CODE/AMCITEMS.CON (221097 bytes) Including: CODE/AMC_OBJECTS.CON (63137 bytes) Including: CODE/AMCINPUT.CON (128127 bytes) Including: CODE/LENSFLARE.CON (6509 bytes) Including: CODE/AMC_ZAX.CON (284626 bytes) Including: CODE/AMC_MIKKO.CON (14414 bytes) Internal compiler error at 738359 (0x00000000000b4437) Internal compiler error at 738298 (0x00000000000b43fa) Script compiled in 412ms, 7670576 bytes AMC TC v2.0 Alpha Initialized 512.0M cache Loading "duke3d.def" ........ Definitions file "duke3d.def" loaded in 449 ms. RTS file "DUKE.RTS" was not found Initializing OSD... Switching keyboard layout from 00000809 to 00000409 0 joystick(s) found Loading clip map: _clipshape0.map Loaded clip map. Executing "settings.cfg" Setting video mode 1920x1080 (8-bpp windowed) Refresh rate: 60Hz Trying SDL_Renderer "direct3d" Initializing music... Initializing sound... 256 voices, 2 channels, 16-bit 48000 Hz Wrote eduke32.cfg Wrote settings.cfg Switching keyboard layout from 00000409 to 00000809
else ifrnd 32
{
ifvare ally_subtitles 0
{
state SOLDIER_NAMES
qputs 7501 ^1%s: ^0We've got sierra tangos here.
qsprintf 7501 7501 573
setvar ally_subtitles 60
}
sound EDFS_PARA_2
} else ifrnd 8
{
ifvare ally_subtitles 0
{
state SOLDIER_NAMES
qputs 7501 ^1%s: ^0Enemies incoming.
qsprintf 7501 7501 573
setvar ally_subtitles 45
}
sound EDFS_INCOMING_2
}This post has been edited by Jblade: 02 December 2017 - 12:17 AM
Jblade, on 02 December 2017 - 12:11 AM, said:
darkprince227, on 02 January 2018 - 02:14 AM, said:
enderandrew, on 04 January 2018 - 10:50 AM, said:

darkprince227, on 04 January 2018 - 12:45 PM, said:
Jblade, on 04 January 2018 - 02:25 PM, said:
This post has been edited by Jblade: 29 January 2018 - 01:32 AM
Jblade, on 29 January 2018 - 01:29 AM, said:
Jblade, on 29 January 2018 - 01:29 AM, said:
Quote
Jblade, on 29 January 2018 - 04:25 AM, said:
Jblade, on 04 February 2018 - 10:45 AM, said:
Hendricks266, on 14 February 2018 - 10:58 AM, said:
This post has been edited by Trooper Dan: 14 February 2018 - 11:05 AM
Fox, on 15 February 2018 - 09:10 AM, said: