DarkyDan, on May 29 2009, 04:23 AM, said:
With that said, I hope we'll have some kind of way of sticking 2 different models together like:
model A's sticking point is polygon 17
model B's sticking point is polygon 321
The 2 model's then become stuck to each other by having their listed above faces stuck to each other so when one moves, the other will automatically be moved with it. Think a gun model in an arm model.
However, I don't know if this'll ever be possible.

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