ifvare current_menu 100 cmenu 110
ifvare current_menu 100 cmenu 110
This post has been edited by Fox: 29 September 2012 - 11:34 PM
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fgsfds, on 13 October 2012 - 02:21 AM, said:
eduke32.log (50.39K)
This post has been edited by fgsfds: 13 October 2012 - 03:38 AM
fgsfds, on 13 October 2012 - 03:37 AM, said:
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fgsfds, on 13 October 2012 - 04:22 AM, said:
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Marked, on 13 October 2012 - 04:32 AM, said:
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Marked, on 13 October 2012 - 04:32 AM, said:
LeoD, on 13 October 2012 - 04:06 AM, said:
TerminX, on 13 October 2012 - 06:56 AM, said:
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LeoD, on 13 October 2012 - 01:23 PM, said:
Micky C, on 15 October 2012 - 04:17 AM, said:
r3078 | helixhorned | 2012-10-14 13:41:34 -0700 (Sun, 14 Oct 2012) | 12 lines
Texel-granular hitscan() for wall-aligned sprites.
The attribute is set per tile from DEF: either
texhitscanrange <begintile> <endtile>
or
tilefromtexture <tile> { ... texhitscan ... }
(As a special case, the list may only contain "texhitscan", in which case the
texture is not changed.)
In passing, do some cleanup for "tilefromtexture" DEF parsing: the list tokens
should now be accepted in any order, and errors don't appear in the middle of
the list parsing.
TerminX, on 14 October 2012 - 04:20 PM, said: