ReaperTK, on May 18 2009, 11:56 PM, said:
I've been playing around in Polymer and like what I see. I've got an ATI card (Two 4870's). I don't have any graphical issues, but most maps fail to load at all. Where can I get a hold of the current E1L1 polymer maphack? I want to see if it works on my setup.
On a side note - On the 3DR forums there was a shot posted of the Death Row sub showing both the above and under water areas in Polymer. Was that done by the use of sector effectors/tags or was it done through CON, and how easily could that be adapted to non water sectors for true ROR? At the moment I'm mostly interested in just having the ability for the player to see ROR sectors, I'm not too worried about having the ability to move between ROR sectors yet.
Keep up the good work. I'm anxiously awaiting an official release.
For the ROR an earlier implemented system was used. However while i did hear ROR works better now. It still isn't as reliable as it should be, if you want to use it on a big scale.

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