LeoD, on 23 August 2014 - 04:40 AM, said:
i fully agree with you on that one. which is exactly why i don't really get it when people refer to unambitious maps as regression. to me there is no bar to raise ! just sheer fun to be had with each and every map regardless of the amount of work that went into their respective makings. reading the comments in certain threads sometimes, to me it (occasionally) seems like some people are just bitter that they like to put insane amounts of work detailing their great maps, subconsciously expecting everyone else to do the same (for whatever reason) or that it's how, in 2014, it 'should be done' ; then whenever a more basic-looking map comes out, and gets more feedback or general attention or whatever - they feel the urge to chime in and remind everyone that there are more complex maps out of there, thereby neglecting the idea that regardless of how basic a map can be, it's almost always just as fun to play, if not more.
i just fail to see the fun in this type of outlook on playing / mapping, so i have to be just as much of a party pooper and chime in to whine about it myself. actually in reality, i try not to just whine about it, and offer my own perspective on how more laid-back i think duke mapping should be sometimes. but really, it might just be the way i perceive things and i am probably mistaken in the first place. if anything it is just all food for thought in order to make for interesting discussions, or so i think. those forums need some form of constructive activity ! i am also fully aware that everyone has their own tastes and opinions as far as maps go, and the type of layouts and aesthetics they like. i am not trying to address that point, not only because everyone is entitled to their own (and rightfully so), but also because diversity is the most beautiful thing. i can only encourage people to keep doing the stuff they already are digging, and always expand from it !
also, the feedback issue is also why i personally try my best to comment on every new map that gets released that i get to play, even if that means i have to go out of my way sometimes. i think feedback is an important contribution to the well-being of the community and shouldn't be overlooked.
Mark., on 23 August 2014 - 06:54 AM, said:
please keep at it. i am sure it will be 100% worth the wait and plenty of good elements will be remembered from your work. every map has its place and i am looking forward to playing yours !
Artem Nevinchany, on 23 August 2014 - 08:49 AM, said:
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Gonna have a piece of my opinion in your discussion. First, this map is less detailed cos I wanted to remake the original map (E3L3) as close as it possible without copying. Second, you should pay attention to the gameplay. It's so
no, your map itself is great. the ongoing discussion is merely a side discussion, if anything.