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Super 3-D Noah's Ark  ":)"

User is offline   Lunick 

#61




Steam: https://store.steamp...r_3D_Noahs_Ark/
itch.io: https://wisdomtree.itch.io/s3dna
GOG: https://www.gog.com/...er_3d_noahs_ark

This post has been edited by Lunick: 01 August 2020 - 10:15 PM

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#62

View PostLunick, on 26 May 2014 - 06:26 AM, said:

GOG rejected it sadly...

View PostMarphy Black, on 12 May 2015 - 08:28 PM, said:

I can only hope GOG will see the error of their ways too.

It took over half a decade, but the day has finally come:
https://www.gog.com/...er_3d_noahs_ark

Truly the Duke Nukem Forever of our times.
7

User is offline   Blzut3 

#63

View PostMarphy Black, on 31 July 2020 - 09:06 AM, said:

It took over half a decade, but the day has finally come:
https://www.gog.com/...er_3d_noahs_ark

Yay!

Although I guess I should mention I have nothing to do with this release. A little surprised that Piko didn't reach out to me given that it appears they added GOG Galaxy support? Will have to analyze the release and update my website when I get a moment.

Just to preempt any baseless rumors that may come from the above statement: I'm happy to see this on GOG, and consider my relationship with Piko Interactive to be good. Right now GOG sales would not be part of my profit splitting agreement. I may be able to renegotiate that, but probably not until I have the 1.4 update done.
6

User is offline   MusicallyInspired 

  • The Sarien Encounter

#64

Sweet! I'm still working on that 100% no saves run from start to finish achievement.
1

User is offline   MrFlibble 

#65

I remember Clint saying in his review that Super 3D Noah's Ark is actually more fun than Wolf3D thanks to QoL improvements like the map etc., is that so? I have no nostalgic feel towards this game (although the visuals seem nice and the non-violent premise is appealing) and at this point I honestly cannot imagine any pure Wolf3D-like experience being interesting to me save for the possible nostalgia factor.
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#66

Everyone says that. However for some reason I really enjoy the Wolf3D gameplay. I enjoy 100%-ing it and even go back to it from time to time to play it again. I usually play Ep3 because it's the most fun. S3DNA does seem nicer because it has the floor/ceiling textures, the map, and the map designs are honestly not terrible, given the limitations.

I don't know. I can't explain it. I like it.

This post has been edited by MusicallyInspired: 01 August 2020 - 10:07 AM

1

User is offline   Player Lin 

#67

S3DNA is fine game. I like it and had some fun.

But unlike Wolf3D, it's just a game about Noah trying to shoot animals so hard to make them sleep without kill them, and it feel like a fine made TC to me(well, I won't say it's great, it's not, but it's not something shitty like AVGN said).

Also, I'm sure the target audience for both games also different.
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User is offline   NightFright 

  • The Truth is in here

#68

Well, for merely 2 EUR, you can hardly complain about not getting your money's worth. Only for free is cheaper. I think I'll go for it, also since there's a port for it already.

This post has been edited by NightFright: 01 August 2020 - 09:49 AM

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User is offline   MrFlibble 

#69

View PostMusicallyInspired, on 01 August 2020 - 07:44 AM, said:

I don't know. I can't explain it. I like it.

I quite enjoyed Blake Stone: AoG shareware for secret-hunting and Wolf3D style gameplay with more variety than in Wolf3D itself. I actually quite enjoyed The Catacomb Abyss shareware for nearly the same reasons. Both games have more enemy types and location variety than Wolf3D.

But this was quite a while ago, I'm not sure I'd go back to either game for anything but a nostalgic feel. I didn't like Planet Strike BTW. It has what seems like very boring, linear level design compared to AoG which invites much more creative exploration.
0

#70

Having recently replayed all the Catacomb games and being in the process of replaying Aliens of Gold, I'd say they still hold up, if you like Wolfenstein-clones. Mind you, Catacomb Apocalypse has difficulty issues, fitting since it should be episode three rather than a third game. Aliens of Gold has those Plasma...thing generators that are the worst enemy in it. Other than that, its actually a nice change of pace.
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User is offline   Master O 

#71

Super 3D Noah's Ark is currently on sale on GOG.

This post has been edited by Master O: 02 August 2020 - 09:09 AM

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User is offline   NightFright 

  • The Truth is in here

#72

AoG may be the best game of all titles based on that engine, regarding scenario, features and playability.
3

User is offline   NightFright 

  • The Truth is in here

#73

Played the game now. Scenario is kinda refreshing if you only knew Wolfenstein or Blake Stone before, but boy... is this game difficult.

The first three episodes are still kinda OK, even though you have to be prepared for most enemies being able to rip away anything between 5 and 50+ (!) HP away from you even when playing on Easy. You will be pissed off now and then still, but you will be able to push through.

However, starting with ep.4, the game makes it pretty clear to you it's no longer messing around and drops all disguises shamelessly. If you don't play continuously and dare to start a fresh game with E4M1, you will desperately long for Doom vanilla levels which have all been made with pistol starts in mind. Map design turns into an obstacle as well, with enemies being placed in spots where you usually spot them too late or suddenly they come all at once and surround you from all directions. It's a brutal hitscanner festival which at times becomes so dickishly hard that you visit the load menu more often than actual gameplay. Trial and error becomes natural and random successes force you to save immediately afterwards (so you can face the next anal rape without too harsh setbacks). Some animals spit at you twice and it's Game Over - no joke.

If Noah had been f'ed over by the animals like that back in the days, no way he would have ever made it off the ark. Mankind would have been extinct and nobody would have lived to tell the tale how God made his biggest dickmove ever by putting a man and his family on a ship to survive the flood apocalypse, just to be off'd by the creatures he was supposed to save. Which means the game would have never been made, just like this very forum thread. Kinda deep if you think about it, somewhat.

Still an interesting title, but certainly not relaxing. I can play Blake Stone without save-spamming, but if you do the same here, you won't get far, even on Easy. Noah's Ark is NOT a game for kids. It's far too frustrating for that.

This post has been edited by NightFright: 05 August 2020 - 07:56 AM

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User is offline   Player Lin 

#74

I finished the game at skill 3(Normal) with 100% completion, it's sure so hard, really did a lot of save/load because surprised enemy placements. Not sure if ECWolf port adds the difficulty since you know...it's not like original DOS/SNES version anymore.

But I'm sure no animals can f'ed your Noah over anymore if you really get used the game. :o

I guess...because skill 4 (Hard) is really HARD. :)
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User is offline   OpenMaw 

  • Judge Mental

#75

View PostPlayer Lin, on 01 August 2020 - 08:09 AM, said:

I won't say it's great, it's not, but it's not something shitty like AVGN said).



He didn't. He said he actually likes it. He just said it was bizarre and weird. Primarily referring to the development and creative origins of the game.
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User is offline   NightFright 

  • The Truth is in here

#76

I am playing Blake Stone again now after Noah's Ark, for the first time with BStone. A much better experience than with the DOS version. Port seems to run fine and has all the features you need to enjoy it on a modern system. Still it'd be nice to have one port that supports all the games including ROTT - ECWolf eventually wants to get there.

Oh yeah, and ofc Blake Stone gameplay is definitely a lot more balanced and enjoyable than S3DNA. I do just fine there with occasional saves, even on higher difficulties. Mainly to make sure I don't kill any informants for that perfect score.
2

#77

View PostNightFright, on 06 August 2020 - 07:22 AM, said:

Oh yeah, and ofc Blake Stone gameplay is definitely a lot more balanced and enjoyable than S3DNA. I do just fine there with occasional saves, even on higher difficulties. Mainly to make sure I don't kill any informants for that perfect score.

God, they're so stupid, aren't they? I swear they placed those guys next to turrets specifically to screw the player over in places.
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User is offline   NightFright 

  • The Truth is in here

#78

Main difference between Blake Stone and Noah's Ark regarding what's the actual challenge:

BS: Keep informants alive
NA: Keep Noah alive

This post has been edited by NightFright: 07 August 2020 - 06:59 AM

3

User is offline   Player Lin 

#79

View PostOpenMaw, on 05 August 2020 - 08:27 AM, said:

He didn't. He said he actually likes it. He just said it was bizarre and weird. Primarily referring to the development and creative origins of the game.



I actually mean the part of "urban legend" that not true in the AVGN episode -- EP17, first Bible Games, which he said "id sold the source code to Wisdom Tree to create the game" but actually, id licensed the engine to Wisdom Tree to make the game legally.

And I know James likes it. :o


View PostNightFright, on 07 August 2020 - 06:58 AM, said:

Main difference between Blake Stone and Noah's Ark regarding what's the actual challenge:

BS: Keep informants alive
NA: Keep Noah alive


That's so damn true. :)
I remember when I were kid, I played a lot of BS shareware episode(not a lot like RotT 1994 shareware episode), most of time I have to reload my old save because I killed informants by accident...and, damn those silly fake informants, got killed a lot by them too.

This post has been edited by Player Lin: 08 August 2020 - 07:34 AM

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