deuxsonic, on 23 July 2016 - 09:32 AM, said:
How did the good pigcop work? They just make pig noises. Did duke have some kind of translator built into his James Bond gadget sunglasses?
Honestly at the time he was just a driver of the PMPN8EZ car as you approached the Slick Willy. Which really required you to play your way through a motel inspired by John Carptenter's Vampires before going down a dark desert road to reach the secluded Slick Willy club which was a gigantic mix of real clubs, Dusk Till Dawn, and pure fantasy.
So real answer, he didn't work. He was a good idea that had a placeholder that was never finished. Like most of the game.
Jblade, on 23 July 2016 - 11:56 AM, said:
This is what I'd like to know as well, even if it was after you left Weider I'm curious what your thoughts on the reason for the switch to day was.
I'm willing to be wrong on this, but as far as I can tell it's because they had X number of lights allowed and could never get the strip to look right at night with the shipping rendering engine.
So they opted for one giant sunlight in the morning.
Which... if they had played on the feeling of emerging into Vegas in the morning after a night of bad decisions, bad money spent, bad women receiving said money, etc... it might have been workable.
But it would have required working with the Walk of Shame theme and playing around with the idea that even Duke Nukem wakes up in the morning and questions his choices the previous night.
It's why the game should have never left the lightmap setup... because lightmaps do night much much better.
deuxsonic, on 23 July 2016 - 03:14 PM, said:
I guarantee you one day that stuff leaks. There is more than one copy of it and something with that level of interest isn't going to stay buried.
I'm not as confident as you. I think aside from the stuff Joe/Fred/officialdom have... there is a very low probability of leakage.
I literally *can't* leak anything because I have nothing to leak. I don't even have archived emails or images much less build snapshots.
PikaCommando, on 23 July 2016 - 09:06 AM, said:
Who would be the final boss?
While I was there I don't think this was ever locked down. There was always a theoretical Octa-King. There was also a Nega-Duke. Some great Nega-Duke wallpapers were generated by Matt Wood (at Valve for a long time now... I think you have him to thank for most of the good qualities of Half Life's Dog character).
At one point I had built a gigantic space ship interior where it was hinted that the aliens had stolen all the major metropolitan cities by literally ripping them out of the ground and they were all housed in a giant hanger. So in that hanger you could see the skylines of New York, Vegas, Hong Kong, etc... (none of them were properly represented, just prototyped)... and you found yourself taking control of a gigantic robot that helped manage these cities and move them around. The fight was a Rock'm Sock'm Robot fight with you in control of one of the city sized robots in order to... I dunno... I guess teleport them back to earth so Duke could pick which ladies to have sex with.