MObreck, on 02 July 2022 - 02:29 PM, said:
Shaders are a lot of fun to work with. They can also be applied to individual textures/sprites to create all kinds of visual effects. Here's a video showing some experiments I made:
https://www.youtube....h?v=7lf74Yc2ojA
Oh it's you!? I was searching where did the Pyro Demon mofo came from, for some reason this video was there, i watched it a pair of months ago, i was specially impressed by the light blue teleports and the forcefield windows, i think those can be used in many contexts for many purposes.
I mean, let's take in case to put the light blue teleports in an icy map, i think they'll fit very well, or just to show to the players some specifics paths to follow making them with different colours.
The forcefiled effect could also be used on some moded monster that has a shield or something similar like invicibility frames (Heresiarch from Hexen as example).
Anyway, those light blue teleports and their flashing effect are really stunning, very nice!