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Doom Corner "for all Doom related discussion"
#2161 Posted 19 July 2016 - 01:49 AM
#2162 Posted 20 July 2016 - 08:31 AM
I was anticipating it as the trailer for it got me excited, but I have to say I'm a little disappointed considering that every weapon I've tried so far are very inaccurate compared to their new Doom counterparts.
It's fun though, been playing it with Hellbound, but considering the promess of it, I was expecting a little more.
mod thread and download link
https://youtu.be/Aww_OOsCGrI
#2163 Posted 20 July 2016 - 09:54 AM
#2164 Posted 20 July 2016 - 10:44 AM
This post has been edited by HulkNukem: 20 July 2016 - 10:44 AM
#2166 Posted 21 July 2016 - 05:53 PM
#2168 Posted 22 July 2016 - 12:31 AM
This post has been edited by Malgon: 22 July 2016 - 12:31 AM
#2170 Posted 22 July 2016 - 04:44 AM
Malgon, on 22 July 2016 - 12:31 AM, said:
Yes. Exactly how I realized.
#2171 Posted 22 July 2016 - 08:27 AM
xMobilemux, on 22 July 2016 - 03:19 AM, said:
This video was hilarious!
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#2172 Posted 27 July 2016 - 01:11 AM
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Gamestop are giving away free copies of the limited cover artwork, as announced on the Doom Twitter account. Be quick if you want one!
This post has been edited by Malgon: 27 July 2016 - 01:11 AM
#2174 Posted 27 July 2016 - 01:25 PM
#2176 Posted 28 July 2016 - 08:57 AM
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Cacodemon Survival - AL9PZEJC
Survive round after round of Increasing difficult Cacodemons. Then on round 5, the boss, The Baron of Hell will appear. Defeat all enemies to win. There is a lives system in this level, you have 3 lives. The map is pretty Difficult, but it is possible to survive especially on solo. Can also be played in Co-op as well.
Jolteon's Nightmare - 6Q6V9NUY
Play as Jolteon (My favorite Pokemon BTW incase you couldn't tell) as he tries to find and rescue Vulpix (Not shiny Braixen) from the evil Demons in his nightmare. The gimmick is you will only have the Lighting gun, and there are electrical puddles through out the level which gives you ammo, and health (Pretty much to reflect on Jolteon's ability Volt Absorb). It can also hurt Demons too. This map can be played either Solo, or Co-op. Oh and one more thing, the Spectres are Jerks on this level.
#2177 Posted 28 July 2016 - 10:28 AM
MusicallyInspired, on 27 July 2016 - 01:25 PM, said:
Just visited a GameStop today and forgot to ask, eh.
#2179 Posted 28 July 2016 - 11:45 AM
In multiplayer, when you reach a new rank, you unlock new character customization pieces (you don't pick what unlocks) in Snapmap, all the pieces are available to unlock, but you have to spend snapmap points to unlock them.
You don't earn XP while in Snapmap, and you don't earn snapmap points while playing competitive multiplayer. (But playing a snapmap level multiplayer will get you snapmap points)
All the level tiles and items are unlocked from the beginning so there's nothing hindering you to create levels from the get go.
This post has been edited by HulkNukem: 28 July 2016 - 11:46 AM
#2180 Posted 28 July 2016 - 12:36 PM
This post has been edited by MusicallyInspired: 28 July 2016 - 12:36 PM
#2182 Posted 29 July 2016 - 12:55 PM
#2183 Posted 29 July 2016 - 04:20 PM
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All props and blocking volumes have a "static" checkbox which means they don't effect limits, and you have an untextured module you can put black boxes on the edges to achieve what you see here.
Weapon wheel with up to 15 weapon limit, auto weapon pickup, Q3-style jumppads with destinations, and the hell props have archs and pillars and walls which means they are 100% better for making actual level design than the regular props were.
Also chainsaw and (new, better sounding) pistol and the rest of the weapons are in snapmap, INCLUDING fists if you remove the player's weapons
#2185 Posted 29 July 2016 - 08:35 PM
Marphy Black, on 29 July 2016 - 05:41 PM, said:
Still 12 I think.
#2187 Posted 30 July 2016 - 01:06 PM
#2190 Posted 07 August 2016 - 02:41 AM
PikaCommando, on 04 August 2016 - 12:45 PM, said:
Are many people still playing the multiplayer these days?