Now i finished and released Duke Nukem BETA Mode for Eduke32 inspired by old version of Duke3D. First of all, i have to say that big credit and big thinks for Flamethrower code going to Scott Nivens, while Space Suit is my work. I know that this Space Suit is fake because it's just Scuba Gear with new ART and Sound, but i also used some build tricks to look more "Suity"
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Anyway, i made Status Bar similar to one from BETA 0.60, but problem is that i had to delete all status bar numbers from TILES011.ART file because they do NOT fit with new status bar i made. So it may look bit shitty i have to admit. But i also included new maps, such as lakitest.map for testing Space Suit, and modified E2M8 : Dark Side for same space suit purpose but it's bit creepy because i used build trick in order to make it using Space Suit (Actually Scuba Gear) but to look like it doesn't underwater. The build trick i am talking about is placeing Floor Block Sprite in underwater sector, i had to post them alot and look ugly, that's why i said creepy. And as big bonus i included nine amateur maps of mine called LakiMaps pack, in L9.MAP (the last one) same build trick was used. BUT LET ME DO NOT bother you with these amateur maps, the mod is meant to be played with original levels in first place
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I made Chaingun Cannon stronger like in BETA version too. I highly recommend to go in keyboard options and delete slot for devastator weapon and make Weapon 10 on Number 8 at keyboard
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Because this mod also removes devastator Weapon.
Some Screenshots:
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Space Suit Test Map
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Modified E2M8 Dark Side level
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L9.MAP by myself ( a amateur map )
If you have some suggestion about what i should add/remove in this BETA mode please reply here.
BetaMod.zip (1.52MB)
Number of downloads: 299