Shadow Warrior: The Missing Voxels - Shadow Warrior Voxel Pack
#61 Posted 18 May 2014 - 05:36 PM
#62 Posted 18 May 2014 - 07:42 PM
Jimmy, on 18 May 2014 - 05:36 PM, said:
Gotta fix it. It´s not completely round.. maybe I should carve the borders. They look a little bit sharp
Hey check the miscelanous thread I found a xxx curiousity inside Shadow Warrior, well you can see it here:
http://swforum05.pro...omoto-tachihara
I will share the finding in the miscellanous duke4.net thread too
Thanks for your supporty Jimmy!
This post has been edited by mxrtxn: 06 February 2016 - 08:36 AM
#63 Posted 24 May 2014 - 09:25 AM
Today I am gonna update the voxel pack, stay tuned...
Martin
This post has been edited by mxrtxn: 20 June 2017 - 04:28 AM
#64 Posted 24 May 2014 - 11:18 AM
More than 5 new voxels.
pivots fixed in several of them.
some of them fixed (colors etc)
DOWNLOAD:
https://www.mediafir...yan14dwgwv3ag1c
Here is one of the new voxels:
Let know you thoughts your feedback is important
Enjoy them!
Martin
This post has been edited by mxrtxn: 24 May 2014 - 11:19 AM
#65 Posted 25 May 2014 - 06:47 PM
Now the Voxel Pack works on DOS - Shadow Warrior Classic 1997
I modified the voxfil.txt file and the voxels names so they can be activated when playing either the DOS or the free one through Steam (well it´s the same actually lol...)
Here´s a screenshot taken from Steam´s Shadow Warrior Classic 1997 (DOS):
New download link the first page!
Enjoy them!
This post has been edited by mxrtxn: 25 May 2014 - 06:48 PM
#66 Posted 26 May 2014 - 07:30 PM
#67 Posted 27 May 2014 - 03:46 PM
Jimmy, on 26 May 2014 - 07:30 PM, said:
Your criticism is appreciated Jimmy so don´t worry about that.
I agree about the shower, inicially I wanted to make it round but at the same time I wanted to stay as closest to the original sprite as possilble.
To make it round I would have to carve the corners of the voxel, and also the metal tube that conects the tube to the wall. That tube is voxel block of 3x3 voxels.
I order to achieve this roundness I would have to carve the tube to a sort of cross shape of voxels, which I intend to do in the next update.
About the other voxels to be made the trees would be almost imposible to do, paticularly the ones with leaves like the "sakura" tree (the tree with pink leaves or petals)
Thanks for your feedback
Martin
This post has been edited by mxrtxn: 27 May 2014 - 03:55 PM
#68 Posted 08 September 2014 - 12:05 PM
In the meantime I leave you with an image of the "making off" of the coming update of this voxel pack:
See ya
Martin
This post has been edited by mxrtxn: 08 September 2014 - 03:25 PM
#70 Posted 08 September 2014 - 03:27 PM
DavoX, on 08 September 2014 - 03:02 PM, said:
Thank you very much, by the way if you want to see more screenshots go to the shadow warrior forum of fellow user Robman.
I upload more images there because I don´t wanna saturate this place with them.
Thanks again
#71 Posted 08 September 2014 - 03:50 PM
#72 Posted 08 September 2014 - 07:05 PM
Nancsi, on 08 September 2014 - 03:50 PM, said:
Well feel free to download it anyway. Try it out, besides probably it will never be 100% complete, due to the fact that some sprites like the sakura tree, the one with pink leaves, will be too hard to make.
So I am trying to convert the sprites that repeat the most in the game or the ones I consider particularly able to make in a reasonable amount of time (I actually make them voxel by voxel so even the small ones are time consuming).
By the way if you want to see the voxel above complete and the process of making these, check the thread in Robman´s Shadow Warrior forum:
http://swforum05.pro...rior-voxel-pack
Thanks for your support.
Martin
#74 Posted 04 November 2014 - 10:08 AM
(Updated download link in the first page)
Have fun
This post has been edited by mxrtxn: 04 November 2014 - 10:48 AM
#76 Posted 10 November 2014 - 07:34 PM
MrFlibble, on 05 November 2014 - 11:13 AM, said:
Thanks Mr. Flibbe!
Guys I have good and bad news. The bad news is that the next voxel update will take some time due to some personal and work issues so I will have way less spare time to devote to the next update (but there will be a next one, so don´t worry)
Good news is that the voxel pack is fully compatilble with Hendricks HRP!
The voxels that don´t exist as models in the HRP pack will stay as voxels and the ones who have a HRP version will remain as HRP model. Here is a picture about what I mean:
Thanks guys for your support and see ya all in the next update.
P.S: If you want to use the voxels for your own purposes, duke addons, conversions, proyects etc etc. FEEL FREE TO DO SO!!!
Martin
This post has been edited by mxrtxn: 11 November 2014 - 08:57 AM
#77 Posted 10 November 2014 - 07:36 PM
#78 Posted 10 November 2014 - 07:45 PM
Micky C, on 10 November 2014 - 07:36 PM, said:
Fixed
#79 Posted 20 May 2015 - 01:23 PM
Won´t spoil with pictures here.
The chairs still need new fixes so I didn´t include them. The black trash can is provisory will be eventually replaced for one of better quality.
also 2 tree voxels.
have fun, see ya
Martin
This post has been edited by mxrtxn: 20 May 2015 - 06:29 PM
#80 Posted 08 February 2016 - 02:53 PM
Lock voxel found in three doors in level 1.
3 candle voxels, for the voxel animation throught Hendricks´s new SWP patch (Check the first page to download the patch), the voxfil file now is written correctly to replace the three candle sprites (the voxels are named candle1, candle2, candle3)
See ya (Let me know if the patch worked on SWP and if you can see the voxelized animation of the candle, you may find candle in several levels like the "bath house Level" next the Buddha statue)
Here´s a post on the patch at Robman´s Shadow Warrior forum:
http://swforum05.pro...animated-voxels
Martin
This post has been edited by mxrtxn: 08 February 2016 - 03:17 PM
#82 Posted 08 February 2016 - 03:05 PM
Lunick, on 08 February 2016 - 02:55 PM, said:
you are welcome!
Let me know if you need art material for Deadly Kiss I can make voxels and also learning Photoshop: http://deicat.deviantart.com/
By the way the animated voxels will need Hendricks patch on the SWP folder. Nevertheless I coudn´t make it work for some reason.
Hendricks is also testing the animated voxels I hope I receive a reply from him soon.
Martin
#83 Posted 08 February 2016 - 04:15 PM
I finanlly could make the patch work (had to update win rar)
Cannot see the animated voxel only one fixed candle voxel.
Maybe Hendricks can give me a hand here.
#84 Posted 09 February 2016 - 10:38 AM
Refixed the "pivots" of the three candles. Now they won´t levitate in the animation.
Also fixed the pivot of the lockk voxel (Found in the 3 unlockable doors in Level 1 "Seppuku Station"), now it is attacked to the door not floating anymore.
Mxrtxn
#86 Posted 10 February 2016 - 05:14 AM
#87 Posted 10 February 2016 - 06:00 AM
Thanks for the release,
DotK3D
#88 Posted 10 February 2016 - 08:57 AM
kullenberg, on 10 February 2016 - 05:14 AM, said:
Thats a good question. I am not sure as I never used eduke.
Maybe hendricks can reply that question better
#89 Posted 10 February 2016 - 10:08 AM
DotK3D, on 10 February 2016 - 06:00 AM, said:
Thanks for the release,
DotK3D
No problem, I saw your work on the duke nukem voxel pack. Good stuff.
Martin
#90 Posted 27 July 2016 - 04:24 PM
2 chairs painted and done (might be retouched in the next updates)
wooden punching staff (made by Kada Lebowski)
Won´t spoil with pictures. See ya later
Martin