Jim, on 02 October 2013 - 12:19 AM, said:
Hello, I am playing the AMC TC and using the Polymost renderer. I noticed that there are HOMs in the TROR areas. I know that the Polymer renderer supports TROR, however, in the menu it said the Polymer is not compatible. Can I use the Polymer renderer with the AMC TC? The classic renderer is not an option for me because I want texture filter. Also, if I want to turn off the polymer lights, which command do I use? Thanks!
I'm unsure about the command for turning polymer lights off, but from experience i can tell you that you should stick with polymost, surely you can ignore those rare occurances of HOM (i've noticed only 2 in the entire AMC episode, mostly unnoticable).
Polymer still needs some work, mostly because it's introducing dynamic lighting and TROR to a fairly aged game engine, Polymost on the other hand is just retelling what you'd see in '96 with a small addition of not glitching the f**k out when TROR enters the memory. (i'm not a programmer, i'm just saying what i know, please don't kill me)
Seeing that dynamic lighting doesn't mean much to you (either because of performance or personal choice) you should definitely stick to Polymost in my opinion.