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Sixtyforce & Duke Nukem 64  "Graphic and sound issues on Mac"

#1

I've been dying to get this working for my Mac. The sound is also out of sync. I've fiddled with sixtyforce's configurations but haven't had any luck. Any thoughts? System specs: OS X 10.8.4 Retina. Intel HD Graphics 4000 512 MB graphics. Thanks!

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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#2

I have a fix. It's called Boot Camp.
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#3

I actually haven't come across Boot Camp before. I've tried other Windows running programs with no success. I'll give that one a go, thanks.
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User is offline   ReaperMan 

#4

Buy a PC. Problem solved.
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User is offline   Tetsuo 

#5

Another solution without doing something drastic or rash would be to try Mupen64plus. Sixtyforce is quite out of date it literally hasn't been updated in years with updates then also only coming once in a blue moon. I've even used mupen64plus to run the rice plugin and high res texture packs on the Mac.

The emulator itself: http://code.google.com/p/mupen64plus/

If you want a front end: http://www.speedofma...mupen64plus.php

On the other hand your weakest link in my opinion is probably your intel integrated graphics more than anything. But yeah, sixtyforce is just too old by now... to put things in perspective for people here it'd be like wondering why jfduke from years back doesn't render the polymer HRP properly. Sixtyforce being an out of date emulator also has quite the low compatibility base with various games and mostly just supports the first games that where emulated like Mario 64.

I also wonder what windows running programs you tried on your Mac. Parallels? That should have ran just about any emulator you throw at it just fine. Wine takes more of a person knowing what they are doing to get it right but there's a community dedicated to that "porting team". Crossover is pretty much the same thing as Wine. Also, one way isn't always nessasarily better than the other and I've used for example parallels to run one game and Wine to run another.

But yeah, I'd suggest to look into mupen64plus for N64 emulation on the Mac.... example shot.. *edit* with the aformentioned rice plugin and a custom high res texture pack... (some textures there are by me)

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This post has been edited by Tetsuo: 06 August 2013 - 06:17 PM

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User is offline   Hendricks266 

  • Weaponized Autism

  #6

View PostTetsuo, on 06 August 2013 - 02:19 PM, said:

But yeah, I'd suggest to look into mupen64plus for N64 emulation on the Mac.... example shot..

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Be careful with improperly labeled screenshots. That is Mupen64, but it's also using a custom texture pack so you can't expect it to look like that out of the box if you throw in a ROM.

I'm picky about this because of noobs who don't know any better than to think that EDuke32 is the HRP.
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User is offline   Tetsuo 

#7

Yeah I didn't mean to imply that mupen64plus IS any high res pack that may be installed with it or that it come with it prepackaged I just gave an example of it running on a Mac and how good it could look with such a thing applied. As such I didn't improperly label it in a deliberatly misleading way. I did however mention:

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I've even used mupen64plus to run the rice plugin and high res texture packs on the Mac.


This post has been edited by Tetsuo: 06 August 2013 - 06:18 PM

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